The Quinfall is an upcoming MMORPG that boasts of the “largest open world” we have ever seen. The game is currently in development by Vawraek Technologies, a little-known company whose developers previously worked on a Turkish MMORPG called Kayra Online. We have only seen limited gameplay in trailers, and the social media handles for the game are slowly giving us a glimpse of what to expect. The game is promising in concept, and the studio has some very ambitious goals.
The Story Behind Vawraek’s Technologies
Vawraek team members in the official Discord server for The Quinfall revealed that the company has 56 employees allocated to the upcoming title. The team is expected to grow, and the same development team had previously worked on Kayra Online, a Turkish MMORPG with no English localization. The team started off with just one individual, and after working on Kayra Online and testing various gameplay systems, the growing development team decided to start working on Quinfall. According to content creator Ser Medieval, Kayra Online’s beta was well-received in the Turkish community and led to Quinfall being funded by investors.
Kayra was being built on Unity, and the project has reportedly been scrapped. The game never got a full release or sold to its audience. The game’s social media handles have been taken down, and there is not a lot of information available. You can still look up YouTube videos that showcase gameplay from its limited access.
Quinfall’s Has Revealed Nine Classes So Far
The game's developers have shared information on some of the classes that will be available in the MMO. The classes and subclasses are based on the weapons you choose. The confirmed classes so far include:
- Archer
- Sword and Shield
- Lancer
- Long Sword
- Crossbow
- Staff of Life
- Staff
- War Hammer
- Dagger
The classes are the same as what you would find in your typical fantasy MMO with Dagger representing rogues, Staff of Life representing Clerics, and so on. Each class also has a subclass that you can spec into. The warrior class War Hammer can play as a tank (Strengthener) or as a Slow Devastator (DPS). The developers have promised that we will be able to use mixed builds but we do not know what that entails.
The last class reveal we had was on October 23, so it’s possible that there are more classes in the works. In terms of the classes and subclasses that have been showcased so far, nothing stands out in particular in terms of innovation but it’s the gameplay showcase that really caught my eye.
Quinfall Claims It Has One of the Largest Open Worlds Ever
Quinfall Boasts of A 2016km², larger than Asheron’s Call. While it’s no Lord of the Rings Online or World War 2 Online in size, that is a mighty impressive map size for a game. Size isn’t everything, and we’ll have to see how the game is populated regarding quests, exploration, and other factors, but going by how diverse the locations are in the gameplay trailer, things look quite promising.
The game is divided into biomes, and the developers showcased cities that are located in water, underground, and in the mountains. Seasons and weather conditions affect players, fauna, and even objects. There is also a flooding mechanic that may make some areas inaccessible to players in some areas.
It looks like servers will be populated by taverns and shops that can be set up by other players, which is something that might help populate the massive map. There is also a card game and board games built into the game that you can play with other players. The gameplay relies heavily on exploration, and you will not find NPCs at static locations. A vendor you find at a location today might not be there the next day, and you will need to rely on context clues and conversations to locate them at times.
Quinfall’s Gameplay Promises are Wild
Some of the promises made by Vawraek sound too good to be true, and the developers are very ambitious about the project. In addition to its detailed action combat sequences with flashy animations using melee and ranged weapons, there is also naval combat in the game.
The developers revealed that there will be Naval combat, and players can build their own ships solo or with other players. You can fight mythical sea creatures and take on other players. The combat animations look unrefined, but the game is in alpha, so it is not worth taking things at face value.
There are some really tall promises here, and if the team at Vawraek does pull it off, I will be thoroughly impressed. There have been way too many MMORPGs over the years that have lofty promises that are never met, and it is normal to be skeptical about this upcoming title. If the game does deliver on the promises made by the developer, the game is definitely worth keeping an eye on. The game was originally scheduled for a 2023 release, and it has been pushed to January 30, 2024. No one knows how much of the promised content will be available at launch, but it’s only a matter of months before we find out if Vawraek can deliver on its tall promises.
Closing Thoughts
Quinfall is still very early in its development phase, and one of the things Vawraek has constantly emphasized is its ability to push out a game quickly. Registrations for the closed beta are open to players via the official website in case you want to give the game a shot.
There is very little information available about the game so far and we do not know what the monetization will look like, which is something that can make or break an MMORPG. The gameplay is promising and if it is as good as what the gameplay showcase presented to us, I am interested in giving the game a solid shot.