I've thought about writing this article for months. Since Thanksgiving and with Christmas just around the corner, I've been putting thought into the things that I've been thankful for.
The new snowman mount, free from the MMORPG's annual holiday quests, have inspired players to come together in massive, hilarious, snowy hordes in the spirit of the season.
To say I've been anticipating Cyberpunk 2077 would be a gross understatement. I vividly remember watching the very first teaser trailer eight years ago in 2012, my curiosity brimming. Eight years later, here we are. Welcome to Part One of our review in progress.
I've made several mistakes when it comes to playing CD Projekt Red's brand spanking new title Cyberpunk 2077. With over 50 hours played so far, I've killed where I should have negotiated, I've stolen when I should have bought, and I've accidentally had dalliances with male and female "night workers" on at least two separate occasions, but the one mistake I didn't make, is playing Cyberpunk 2077 on GeForce Now.
To say Cyberpunk 2077 has launched to both fanfare and mired in controversy would be an understatement. Players are praising the game for its world and visuals on PC, but console players are having a completely different experience. And frankly, it's unacceptable.
Stadia has had a rough go of it, even the most ardent Stadia supporter would have to admit that. The platform is still missing core features that it was sold on, only recently adding the ability to livestream to YouTube this past week. Games are still, by and large, not native 4K or 60fps. However, with the launch of Cyberpunk and its, frankly, great presentation and performance, I'm reminded why the idea of Stadia was such an intriguing one.
Last week was a precarious week for, not only Daybreak Games, but for their fans and subscribers. For Daybreak's Dimensional Ink Games development studio, the team behind the superhero MMO DC Universe Online (DCUO), even more so. Not only did they find themselves under the new management of EG7, but their Creative Director also announced her leave from the company. DCUO's community manager stated that the two are not connected and it was just a matter of coincidental timing. The acquisition of t
If there was such a thing as the 8 stages of Gamer Grief, I've been through just about all of them when it comes to Marvel's Avengers. During the pre-order and open beta, I experienced the first stage of Gamer Grief - Denial. I told myself, as many who play pre-release online games do, that "this is just beta and it will get better". With the Hawkette Kate Bishop now in the game, has Marvel's Avengers met fans expectations with the new, long awaited, first post-launch character?
From the ashes of last week's sale of Daybreak Game Company to EG7 for $300 million, we learned quite a few things from the company now that the information was made public. One tidbit caught Bradford's eye: updating The Lord of the Rings for PCs and "nextgen consoles." Bradford takes a look at whether he thinks the MMO could even succeed in its current state on the Xbox Series X and PlayStation 5.
When Gamigo announced that Atlas Rogues, a game based in the same universe of a Trion Worlds venture known as Atlas Reactor, you could almost feel the simultaneous eyebrow raises of former Atlas Reactor players rippling across the RPG community. When the first trailers finally rolled out for Atlas Rogues, primarily using cut footage from the original Atlas Reactor teaser, with largely similar looking gameplay, my reaction was a quizzical squint and trepidatious nod. After several lengthy bouts o
Questing is the bread and butter to every video game, especially in the MMO genre. But how does questing, specifically the quality of the quests themselves, hold up in Shadowlands? Steven is here with his thoughts.
A little over a week ago, Blizzard launched their eighth expansion Shadowlands. This expansion features the new zones, story, and systems we have come to expect from a World of Warcraft expansion and features the first-ever level squish and a complete revamp of the leveling experience. Although some max level activities haven't started up, it is still an excellent point to check how things are going so far.
Robin checked out the Early Access version of Solasta: Crown of the Magister. How does the D&D RPG fare? Let's find out.