Much of the gameplay from past updates has blended together - for better or worse. Then, miHoYo released the Lantern Rite Event, and proved Genshin Impact can be more.
With the recent news of Amazon delaying New World (again), Bradford takes a look at game delays in general and how, when all is said and done, they aren't the worst thing in the world.
Taking the mundane and spicing it up is a challenge every game developer faces over the life of their game. EVE Online has done this rather well in the recent Reign Quadrant update to the MMO, giving interstellar travel a much-needed facelift.
As BlizzConline 2021 fast approaches this week, Chris takes a look at what the event could hold for Patch 9.1 of World of Warcraft: Shadowlands.
With this year's upcoming Gates of Oblivion story kicking off in March, we took a look at another one of the big changes coming to The Elder Scrolls Online in 2021 - the Champion Point 2.0 system.
FFXIV's final content updates before the new Endwalker expansion will end (or continue) a lot of fan-favorite storylines, including the Weapons Project and the NieR crossover. Victoria checks out what's coming in FFXIV's Patch 5.5, Death Unto Dawn.
The FFXIV Showcase had a lot of information packed into the hour and a half stream. Victoria dives into it all and breaks down the new content in the highly anticipated update.
How often do you do Daily Quests in your go-to MMO? Do you feel motivated to do them or are they just an annoyance to accomplish?
This past Tuesday, The Elder Scrolls Online held the global reveal event for this year's chapter story The Gates of Oblivion. While the reimagining of The Elder Scrolls IV: Oblivion looks great is it enough to bring in new players and entice veterans to return.
Over the years MMORPG's have changed for many different reasons. Some changed to make the genre more accessible to new players, and some changed so gamers require a substantial time investment to make any beneficial progress. As developers embark on their own quests to find the formula that works for them, here is a list of features that many games have implemented over the past two decades that have either made MMO's a little too easy, or unnecessarily difficult.