Bless Unleashed has hit on PC, and while the MMORPG itself has been out on console for a little over a year, the Bless IP has some ground to cover on PC. Scott has put about 40 hours into the PC version of Unleashed thus far, and has some thoughts.
Maps are something every MMO out there has, but oftentimes they aren't necessarily the most detailed - or informative. Bradford hopes that as players explore New World and get used to its map it becomes a turning point for MMO map design moving forward.
While most of the Activision-Blizzard gaming community's attention has focused on the ongoing lawsuit, it hasn't stopped Blizzard from unleashing their latest Hearthstone Expansion, United in Stormwind. Just as Forged in the Barrens featured a return to the origin of the Horde for many players, so have the Alliance returned to their capital, Stormwind, for their adventure.
Late last week news came out of Square Enix with Final Fantasy XIV's producer Naoki Yoshida announcing a revamp to the icon of an upcoming class. This change was prompted by feedback from the community about a lesser known phobia that the original emblem could have been seen as triggering to those who suffer from trypophobia. As a result, the FFXIV quickly revamped the emblem to assuage those concerns. It's this type of action, looking out even for the smallest subset of players who support the
In game awards for your time are paramount to keeping players engaged, and Bradford can't think of one that players he speaks to love showing off more than a hard-to-earn character title. Is there a title you craved and had to have in any MMO you've played?
Swords of Legends Online is a weird MMO for Bradford. On one hand it is a beautiful world full of interesting locations and awe-inspiring lanscapes. However, the lack of a West Coast server, as well general absence of polish really sours the experience thus far in our review in progress.
Whether it's the X-Men vs the Inhumans, or Cap vs Iron Man in Civil War, putting Marvel against Marvel is nothing new. In this tale of two online Marvel games, who will win when the dust settles? Buckle up true-believers!
What do MMO companies owe their subscribers? Niklas explores developer and player relationships, especially in the context of Dark Age of Camelot's developer Broadsword and its subscribers.
Weatherstock XIII took place over the weekend (We even streamed a little bit of it!) and one aspect Bradford could not shake was just how cool the Lord of the Rings Online community has been over the course of the game's life.
The MMO is dead. This is a mantra we hear constantly in the MMO-space, whether from community members thinking back to yesteryear or games media trying to find a unique angle to cover. However, Bradford argues that they aren't dead, in fact far from it, especially if this week is any indication.
ArtCraft Entertainment's Crowfall launched back on July 6th, bringing the PvP-centric, throne war MMO to center stage. But how does it stack up thus far with about a week's worth of gameplay under our belts? Matt takes you through in his review-in-progress.