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Standing Stone Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 02/28/06)  | Pub:Daybreak Games
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State of the Game Address

Posted by Laura Genender on Mar 08, 2007  | Comments

State of the Game Address - MMORPG.com

As Dungeons and Dragons Online approach their one year mark, Producer Kate Paiz addresses the DDO community on the state of the game.

Hello!

My name is Kate Paiz, Nereid on the Forums, and I am the Producer on DUNGEONS & DRAGONS ONLINE™: Stormreach™ (DDO). I have worked in the MMO space as a Producer since the summer of 2002, and have been working on DDO since it was in early beta. Now that our one-year anniversary has come and gone, I wanted to introduce myself and reflect back on the amazing year we've had.

This was a huge year for us - we are incredibly proud of DDO. One of our goals was to make an MMO that stands out from the rest, and we really feel like we accomplished that. Our fast action combat allows you to tumble through traps and spin and slice your way through monsters in your search for loot and experience. The flickering torches, levers and runes, and the rumbling voice of the Dungeon Master escort you through treacherous adventures, and bring to life the heart of the Dungeons & Dragons® experience. We are very pleased with what we accomplished in 2006 to expand and enhance DDO. To see a timeline of our first year visit the end of this letter.

DDO is a unique experience with some of the best combat and action packed dungeons of any MMO to date. In 2007, we are going to continue to set ourselves apart by continuing to deliver game updates on regular cycle. Here is a partial list of the very cool features that we are hoping to release over the next year. Please keep in mind that while these are our goals, development often uncovers unexpected complexities, and there are bound to be changes as we go. We will also change our priorities based on the feedback that our fans provide, as we have done this past year.

Read more here.

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