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New Spells

Posted by Keith Cross on Jun 26, 2007  | Comments

New Spells -

Turbine has released a list of new spells and enhancements that they are working on for Dungeons and Dragons Online Update 4.2.

Spells for Wizards

Spawn Screen

  • Necromancy
  • Level: Clr 2, Sor/Wiz 2
  • Components: V, S, DF
  • Target: One Ally/level
  • Duration: 1 minute/level

Protects you and your allies from rising as spawns of common undead after death. Certain very rare, exceptionally powerful creatures (with purple names) may be able to bypass this ward.


  • Abjuration
  • Level: Clr 1, Sor/Wiz 1
  • Components: V, S
  • Range: Personal
  • Duration: 1 minute/level

Grants a +1 resistance bonus to saves; this resistance bonus increases to +2 at caster level 6th and +3 at caster level 9th. In addition, this spell negates Magic Missile and Force Missile attacks directed at you.

Ooze Puppet

  • Level: Sor/Wiz 2
  • Components: V, S
  • Target: One Ooze
  • Duration: 10 minutes
  • Saving Throw: Fortitude negates

You telekinetically take control of the targeted ooze, manipulating it and forcing it to move and attack as you see fit. Oozes dominated by this spell are slowed, and once a minute receive an additional save to attempt to free themselves. If the controlled ooze splits, you lose control of the resultant oozes.

Read more here.

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