Turbine is handing out even more information about their upcoming new module. This release covers New Enhancements for Rogues, as well as the answer to some questions about how that is going to work. You can read the whole release by clicking the link below.
Module 2 will be introducing a number of new enhancements (purchased with action points) that will let players further customize and specialize your characters. Almost everyone will be getting some new enhancements to choose from; this is the second in a four part series of articles featuring in-depth descriptions of what these new enhancements are and how they work. New Enhancements for Rogues Every Rogue loves to sneak attack. This hallmark of the Rogue will become even more powerful with new enhancements designed to make Sneak Attacks more likely to land and able to do more damage. Rogues will be getting two new lines of enhancements – sneak attack accuracy and sneak attack training. Sneak attack accuracy gives you a +N to hit when sneak attacking. Sneak attack accuracy has three versions, received at levels 3, 6, and 9, giving +1, +2, and +3 respectively to hit. Level 10 characters will be able to purchase the level 9 enhancement (+3 to hit). Sneak attack training gives you a +1 to damage when sneak attacking. There will be one version of sneak attack training at each level, giving +1 through +10 damage. |
Read it all, here.