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Action MMO | Setting:Fantasy | Status:Final  (rel 06/09/10)  | Pub:Neople
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Dungeon Fighter Interview

Posted by Jon Wood on Feb 03, 2010  | Comments

Dungeon Fighter Interview -'s Garrett Fuller recently spoke with Nexon Associate Producer Luis Reyes about their upcoming arcade-style MMORPG, Dungeon Fighter Online.


Talk about the made to order character system.

Luis Reyes:

There are six different areas to customize your character - character class, character subclass, armor, accessories, weapons and avatar items. You start the game by choosing one of five character classes: Fighter, Gunner, Mage, Priest and Slayer. Each has its own unique set of skills and abilities. Once your character reaches Level 18, you'll choose one of four available subclasses, which unlocks even more specialized skills and abilities. Players can equip up to five different armor body slots to maximize your protection, however be aware that you want to choose armor that is complimented by your character's armor mastery. Dungeon Fighters can equip up to four different accessory body slots. Accessories all have different stat boosts and damage ratios, so again choose those that best compliment your character. Each character class has four different types of weapons it can master. Weapons are balanced between the speed with which it can be used and the damage it can cause to an enemy. Find which weapon works best with your particular style of fighting. Finally, fill up the nine body slots of your character Avatar by acquiring different Avatar Items, which not only make your character look cool but also gives it some amazing buffs. There are thousands of combinations, and each one offers a new gaming experience.

Read the Dungeon Fighter Interview.

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