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MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel N/A)  | Pub:Codemasters
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New Dev Diary on Sound

Posted by Craig McGregor on Jun 11, 2004  | Comments

New Dev Diary on Sound -

Codemasters has released a new "dev diary" from the Creative Audio Lead - Stafford Bawler.  Below is a excerpt from this article:

Sound is an integral part of any game. Unfortunately attention is usually only drawn to ingame audio when it's of poor quality or badly implemented. However if audio is well thought out, designed and implemented it can make a game richer, more interesting and involving. In Dragon Empires the main aim of the audio is to produce a detailed and dynamic acoustic experience, reinforcing the player's suspension of disbelief and bring them closer to the game world. This is a considerable challenge as Dragon Empires is a very large and complex game with a huge world in which the player may be surrounded by dozens of monsters or players.

If you would like to read the full article just follow this link.