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Dev Diary - Making Quests

Posted by Craig McGregor on Mar 12, 2004  | Comments

Dev Diary - Making Quests -

The official Dragon Empires site has posted a very cool developers diary that covers the creation of in-game quests.  Here is a bit from their article:

So far it has been a real joy to use the development tools we have for creating quests and once you get a hang of the system it is remarkably easy to create something playable. First you type in the talk-trees and options for players. These are what the player sees when they are engaged in conversation with an NPC. Next you link all of these options and nodes up and add scripts to any relevant section. Finally, you use the world editor to create and place NPCs in the world that the talk-trees are attached to. The end result is a working quest!

You can read the full article at this link.