Dragon Age: Inquisition Articles
With the release of the Dragon Age: Inquisition DLC, Trespasser, a couple of weeks ago and the announcement of the definitive Game of the Year Edition earlier this week, it is clear that DA:I is a finished product. We had the opportunity to talk with Dragon Age Lead Designer Mike Laidlaw about Trespasser, the (possible) future of the franchise and more. See what he had to say in our exclusive interview.
The Dragon Age series is one of the preeminent role playing series of all time and one of its hallmarks is Bioware’s commitment to giving players the ability to create a totally unique experience. In past games, character creation has been robust but other areas of customization have been missing to one degree or another. Enter Dragon Age: Inquisition and Bioware’s evolution into a highly customizable experience that continues through the final moments of the game.
Bioware’s Dragon Age: Inquisition is one of the games that sits squarely in the sights of any true RPG fan. DA:I has been shrouded in a lot of mystery with only scant information being released over the last six or so months. However, with the approach of fall 2014 and Inquisition’s launch, Bioware is taking the wraps off the game. We had the opportunity to interview Creative Director Mike Laidlaw to find out more about the game’s protagonist, the Inquisitor.