Quantcast

Dark or Light
logo
Logo
Diablo Immortal Logo

Diablo Immortal

Blizzard Entmt. | Official Site

0.0

Average User Hype

3 Votes

Login to cast your rating!

Diablo Immortal Internal Company Playtest Starting Soon

No word on external testing yet

By Poorna Shankar on August 05, 2020 | News | 0

It’s been some time since we received any updates regarding Diablo Immortal, Blizzard’s upcoming mobile-only Diablo game. But we now have word that internal company playtesting is set to begin soon.

The blog post outlines how the team has transitioned to working from home. However, soon enough, they touch on internal playtesting,

“The Diablo Immortal team is eager to see how our Blizzard colleagues around the world experience our game. From the very first login to choosing a Legendary item to perfectly complement your build, we’ll be soliciting feedback to guide our decisions as we iterate on the game before it goes beyond Blizzard’s walls. In our quest to reimagine what is possible on mobile, we want to make sure the game delivers authentic Diablo combat with traditional Blizzard polish in a way that is natively intuitive on the platform. “

After they finish their internal playtesting, Blizzard will look at the feedback and begin working on fixes, tweaks, recommendations, and like. There’s no word on external testing at this time. But the letter from Lead Designer Wyatt Chang ends by thanking the community,

“On a personal note, I also wanted to take a moment to thank you for your continued support and patience. On behalf of the Diablo Immortal team, we are grateful that you have been on this journey with us so far and we appreciate all of the interest for our game.”


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.