Diablo Immortal Articles

Although Diablo Immortal was announced in 2018 to be a mobile title, the ARPG launched with a PC beta. However, it's pretty clear it was an afterthought. Here are six ways Blizzard can improve the PC experience.

One of the major issues surrounding Diablo Immortal since its launch last week has been centered on its microtransactions. Thanks to some maths and an intrepid YouTuber, we know now around how much you'll need to spend if you want to buy your way to power.

A day after its initial launch on the iOS and Google Play stores, Diablo Immortal has announced it is the number one title in the US Apple App Store. This is while the community is up in arms over the aggressive monetization, as well as the lackluster PC port of the ARPG.

ARPG gamers have plenty of choice when they want to take their games on the go. With the release of Diablo Immortal incoming, as well as the Torchlight Infinite beta (and don't forget Path of Exile on Steam Deck now), there is plenty to choose from. But can they coexist?

Robin has been eagerly looking forward to the launch of Diablo Immortal ever since she participated in the closed alpha last year. But how has it shaped up since then? Check out our review-in-progress of Blizzard's mobile ARPG.

It's been a little over three years since Diablo Immortal was first announced at the 2018 BlizzCon opening ceremonies. Since then, it has gone through many changes, and Immortal is finally launching this week on June 2nd. Robin chatted with the devs to talk about launch and some of the challenges facing Blizzard with Immortal

The Diablo Immortal team has released a new devblog covering the accessibility options that will be available at launch. Meanwhile, that launch won't happen in two European countries due to restrictive loot box laws.

What to know about servers, cross-progression setup, servers, controllers and more before Diablo Immortal launches next week.

For those anticipating the launch of Diablo Immortal, there's a new zone preview devblog introducing the Realm of Damnation.

Diablo Immortal will launch on June 2nd, but the mobile game will also launch into open beta on PC that same day, in a tailored version.

The Diablo Immortal team has revealed how Cosmetics and class changes will work, and launch a pre-registration campaign that could give you your very own cosmetic armor on launch.

Diablo Immortal Closed Beta Feedback Leads to Changes to Make Things More Social, Rewarding, and Fun
Diablo Immortal's team has a lengthy closed beta overview, with changes coming for launch across the game to make it more social, rewarding, and fun for all.

Despite the original backlash over the "Do you guys not have phones?" comment from Blizzard developer Wyatt Cheng during BlizzCon 2018, I've been excitedly awaiting the release of Diablo Immortal. I understand that many fans were upset and expecting the announcement of Diablo 4, which came later during BlizzCon 2019. However, I always saw this as something extra and not taking away development from the core franchise because it's being co-developed with NetEase on a platform outside of Blizzard'

Robin has been in the closed alpha for Diablo Immortal for a little over a month now, and she finally feels ready to talk about it. In her overview she'll detail gameplay, some class aspects and more.

If you guys have phones, you'll be pleased to know the Diablo Immortal closed alpha is now live. 2018 memes notwithstanding, the closed beta brings new endgame and PvP systems, plus some expanded content. Here's what you can expect.