Ryzom Ring (R²) - Developer Diary #4 (Page 2 of 2)
Frank's possibilities as a Dungeon Master There are a number of possibilities open to Frank as the dungeon master.
What is a Bandit Camp The Bandit Camp that Frank is using is composed of a set of bandits who split their time between sitting round their camp fire and wandering about in their favourite patrol zone.
Bandit camps are added to the map from the Palette interface:
What is an 'Act' In order to limit the number of servers that are required to run Ryzom Ring scenarios, there is a limit to the number of characters that scenario-creators can place in their maps.The R² editor does, however, provide the possibility for breaking scenarios up into modules called 'acts'. Only one act can be activated at a time, but each act has its own creature limit. This means that a scenario in 5 acts can have 5 times as many creatures in all as a scenario that isn't split up into acts. For scenarios that have NPCs who accompany the players from act to act, such as escorts, one can setup a 'permanent content' set to encompass the key characters. Adding characters to the 'permanent content' set does, of course, reduce the number of characters usable for each of the scenario's acts. Act changes can be provoked by logic within the scenario, but Dungeon Masters may wish to leave that control to themselves, allowing them to match the pace of their scenario to their audience. It is also possible, but not compulsory, for each act to be linked to a different land map. In this case, the players are teleported en-mass whenever there is an act change. As one adds content to the game in the editor tool, it is displayed in a window called the 'scenario window'. This window allows one to switch views between the content of the different acts. The 'permanent content' is always displayed.
Conclusion To sum up, 'Bandits' is a simple scenario assembled from a set of 'components' and basic NPCs. The R² component system makes adventures of this type extremely quick and easy to create, without detracting from the richness of possibilities available to pioneer with a strong imagination.The next two articles will look at two quite different scenarios and delve deeper into the possibilities for personalising and fine tuning their designs. - Article by Daniel "Sadge" Miller, Nevrax
Thank you Daniel. We look forward to more articles in the coming months. Have any comments? Post them here. |
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