Rob was in Bellevue, Washington last week for a hands on with the new campaign in Destiny: Rise of Iron. Rob was able to play through the campaign in its entirety and today has tidbits on Felwinter Peak and Archon’s Forge.
Rob was in Bellevue, Washington last week for a hands on with the new campaign in Destiny: Rise of Iron. Rob was able to play through the campaign in its entirety and will report on different parts of it throughout the week. First up the opening mission: King of the Mountain.
Last month Rob visited Bungie for an early hands on with Destiny: Rise of Iron. Read on for his first impressions of this new expansion and its final story chapters for fans the game's PVE.
I wasn’t overly fond of Destiny when it launched last year. I enjoyed the tight FPS controls on my PS4, but the hackneyed story, the repetitive progression, and the overall disjointed feeling of so many long loading screens between everything eventually pushed me away. But I recently came back, and this time I think I might stay for a while…
This week at E3 we got our chance to play some hands on Destiny with their newest expansion The Taken King. The release date is Sept. 15, 2015. The expansion brings a lot of updates to the game but we wanted to talk about some of the game play aspects.
This isn’t a newbie’s thoughts on Destiny, this is instead a discussion into the companion app which we got to see during a short interview and other topics of conversation including Destiny off the console, real life compatability, and more.
You have probably already heard about and formulated an opinion on Destiny already though – Activision is pouring half a billion dollars into its marketing budget after all – and you wouldn’t be alone. Based on the footage and information available to me, it seemed like Destiny would be little more than a glorified Borderlands with a slap of Halo paint. While my initial assessment isn’t erroneously far from the truth, there is a lot more going on here than meets the eye.
Two things surprised me at our hands-on PvE preview today of Bungie's new MMO darling, Destiny. In the first case, I was astounded by how well the game played and looked in its alpha state. In the second, I was astonished by how I well and truly CRUSHED AT IT.