Trending Games | World of Warcraft | Overwatch | Bless | Fallout 76

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,794,674 Users Online:0
Games:978 
Bungie | Official Site
MMOFPS | Setting:Sci-Fi | Status:Final  (rel 09/09/14)  | Pub:Activision Blizzard
PVP:Yes | Distribution:Retail | Retail Price:$59.99 | Pay Type:Free | Monthly Fee:Free
System Req: XBox 360 PS3 Playstation 4 Xbox One | ESRB:TOut of date info? Let us know!

Team Reveals Priority List for Fixes

Posted by Suzie Ford on Sep 25, 2014  | Comments

Team Reveals Priority List for Fixes - Destiny - MMORPG.com

The Destiny team has written a new blog post on the official site that lays out some of the main issues gleaned from slightly over two weeks of gameplay. The priority list of items is a long one that includes decreasing cave farming, voice communication, strikes and weapons balancing.

Long ago during development, the Cryptarch decoded engrams of a given color into gear of that same color. Early in 2014 we added randomness, both for better and worse, to the decrypting process. The result was that end-of-session engram decoding got a lot more exciting and the Cryptarch himself suddenly acquired a personality. Both of these experiences were positive additions to the game.
 
But we didn't adequately communicate the potential random outcomes of decryption. Players see what looks like the familiar metaphor of item identification, while the Cryptarch thinks he's opening a grab bag of loot. Rage sharding of blues ensues. Expect to see changes to address this soon.

Read the entire post on the Destiny site.

 advertisement 
Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom