Now that Destiny’s last expansion has been out in the wild for some time, it’s safe to say that the game never completely lived up to its promise. Even though the game had some great ideas and some of the best gunplay on Playstation 4, the execution never met the mark, even though it became progressively better over time. Friends, Destiny: The Beta is done. Now it’s time to look forward to Destiny 2 -- especially if you’re a PC player!
In a column last month, I took a look at the potential for good gameplay to trump other outdated systems and keep us hooked on otherwise mediocre games. The example I used was Destiny, which has a solid core shooter experience but is relatively uninteresting in the story, content, and loot departments. I’ve been playing more of Bungie’s pseudo-MMOFPS, and suffice it to say that even its fun twitch gameplay is starting to wear thin.
Too often, there exists a disparity between the feelings of game reviewers and game players. Such is the case with Destiny, the disappointing mega-hit we were told could only break our hearts with the letdown. What’s the deal, games industry? We answer that question, and break down the week’s biggest news, in this week’s RPG files.
Last week I wrote a list with 5 reasons to play Destiny. I stand by that list and if any of those reasons really leap out to you, then you should definitely give the game a shot. However, no game is perfect and Destiny is definitely not for everyone.
One of the most common questions I’ve been asked by friends is whether or not Destiny lives up to its hype. While it may take weeks, months or even years to truly know the answer to this question, there is no denying that Destiny has had a big impact in the gaming world. When a title recoups its entire $500 million budget on day one, it’s hard not to notice. Does this mean that we’ll still be talking about Destiny a year from now? Good question.
With the release of Destiny on consoles last week, this may very well be the first time in history that a very “PC-esque” game has ever came directly to consoles exclusively first. It may not be a fully-fledged MMO, but it has many of the hallmarks of the genre and is definitely part of that conversation. What makes it so bizarre, is that the PC release is still several months at least away.
Last week I talked about how Destiny can be looked on as a MMO. It wasn’t an exercise in trying to convince people that it is an MMORPG as much as it was to show people that if you have some preconceptions about the game Destiny just might surprise you in how familiar some of its core aspects are. That said the beta ended this past weekend after we received a tease of the moon and it has left us time to reflect on the good and bad we came across over the past week.
When it comes to FPSs the last game I played through the entire campaign and enjoyed was Turok: Dinosaur Hunter for the Nintendo 64. Needless to say FPS games really aren’t my thing. Sure I’ve dabbled with Goldeneye 007, played some Timesplitters, and got my can kicked in a few matches of Halo multiplayer but I know when a genre just isn’t meant for me. I’m content to stick to MMOs and RPGs and let millions of other gamers virtually slaughter each other over and over again.