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Paul “The Big Show” Wight Dropping By Bungie For Destiny Stream This Saturday

By Poorna Shankar on October 18, 2019 | News | 0

Paul “The Big Show” Wight will be dropping by Bungie for a Destiny 2 stream this Saturday, plus more in Bungie’s latest weekly update.

The stream details are as follows, and will be played on PS4:

  • Bungie Bounty
  • Platform - PS4
  • October 19 2PM – 4PM Pacific

Update 2.6.1 is currently targeting an October 29 release, with the following tweaks on deck:

Striker - Code of the Juggernaut (Bottom Path)

  • Trample:
    • Tuned the amount of Super energy returned per kill
      • Reduced amount returned possible per kill from 15% to 13% (before diminishing returns)
      • Reduced the low end of the diminishing returns from 5% to 3.25%
      • Changed the kills for the diminishing returns by splitting them out between players and combatants
        • Previously it was 15 kills. Now it is 14 combatant kills or 7 player kills (players count for 2X towards diminishing returns)
  • Cost of light attack in super increased by 50% from 2% to 3%
  • Regeneration on kill no longer procs on super kills

Dawnblade - Attunement of Flame (Bottom Path)

  • Everlasting Flames: 
    • Tuned the amount of Super energy returned per kill (handled differently than Striker as this attack in an AoE)
      • Increased the low end of the diminishing returns from 0.75% to 0.95%
      • Changed the kills for the diminishing returns by splitting them out between players and combatants
        • Previously it was 30 kills. Now it is 21 combatant kills or 7 player kills (players count for 3X towards diminishing returns)

Bug fixes are coming too, specifically for Sentinel and Nighstalker:

Sentinel - Code of the Protector (Top Path)

  • Ward of Dawn:
    • Armor of Light timer now correlates with the life of the Ward of Dawn
    • Particle FX move more rapidly towards the end of the Ward of Dawn's life

Nightstalker - Way of the Wraith (Middle Path)

  • Shattering Strike: 
    • Fixed a bug in which Shattering Strike activation window was reduced to 3 seconds along with Truesight
      • Shattering strike last the proper 9 seconds once again

To read the full post and check out some cool art, click here. For our Shadowkeep review, click here.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.