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Transparency & Communication Central to the 'Living Game'

Posted by Suzie Ford on Mar 01, 2017  | Comments

Transparency & Communication Central to the 'Living Game' - MMORPG.com

The Dauntless site has been updated with a new post from the developer team that should be encouraging for fans of the forthcoming title. Over the course of the coming months, Dauntless will be moving through Alpha, Beta and onward to release but the team isn't content with simply providing game play. They want this to be a game where players want to be for years. To that end, transparency and two-way communication are central.

"We're dedicated to making Dauntless a game that builds upon our experiences as game developers, your feedback as players, and that ultimately surpasses everyone's expectations." 

In an interesting thought, the post acknowledges that development should perhaps try to appeal to the widest possible number of players but that it's only through open communication that the thoughts and ideas will come that will  make Dauntless "truly special in the years to come."

You can read the full post on the Dauntless site.

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom

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