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Darkfall (DFND)
Aventurine SA
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 2012)  | Pub:Aventurine SA
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
System Req: PC | Out of date info? Let us know!

Update Notes

Posted by Keith Cross on May 15, 2009  | Comments

Update Notes -

Aventurine has posted the patch notes for the latest update to Darkfall.

Darkfall Screenshot


  • Skill gain has increased significantly in all melee skills
  • Skill progression in archery has been increased significantly
  • You are now required to hit a valid target to gain skill in archery
  • Skilling up in magic has been increased significantly
  • Skill progression in spells requires the caster to hit a valid target
  • Number of successful hits required to reach surging mode again with spells has been extremely reduced
  • Knockback, Seize and Whirlwind have been modified and skill gain has increased

Gameplay / Fixes

  • Small adjustments made to melee reach depending on character race
  • Corrected spells that would skill up rigor without dealing damage
  • Corrected a problem some players had while buying skills and starter weapons from vendors
  • Corrected an issue in auto optimization
  • Fogginess of environments has been reduced
  • Various client side issues have been corrected
  • Clan Mines/Quarries/Groves/etc now start out at 25% capacity and their regrowth rate has been increased
  • Clan Guard Tower damage had been slightly increased

Read more here.