Trending Games | World of Warcraft | Overwatch | Anthem | Monster Hunter World

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,097 Users Online:0
Darkfall (DFND)
Aventurine SA
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 2012)  | Pub:Aventurine SA
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
System Req: PC | Out of date info? Let us know!

Blog: Progression and Sieging

Posted by Jon Wood on Feb 10, 2010  | Comments

Blog: Progression and Sieging - blogger, Paragus, writes a new entry describing his thoughts on Darkfall's character progression and the sieging system.


Darkfall: Progression and Sieging

It's been a little over 2 months since I have rerolled fresh on Darkfall's NA server, and almost a year since the game's initial launch. Today I want to just give my thoughts on character progression, take a more in-depth look at how the new siege mechanics are playing out from the last expansion.

Character Progression

At the time of my last write-up, I was about 2 weeks into playing my new character. Now that I am past the 2 month mark, I want to talk about the progression my character has made to help give people a rough idea on rate of character development. Let me preface this by saying that everyone develops at different speeds, and even in my own guild there are wild differences in some of these areas between my friends. Since everything you do in Darkfall seems to raise something, results are bound to vary based how time was spent in game, as well as the amount of time played. I've played pretty actively, logging in pretty much daily for several hours at a time. Your results may vary depending on how much you play and how your time is spent in-game, this is just a snapshot of where I am personally at this stage to help give a general idea.

Read Blog: Progression and Sieging.