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Red Hook Studios | Official Site
RPG | Setting:Fantasy | Status:Final  (rel 01/19/16)  | Pub:Red Hook Studios
Distribution:Download | Retail Price:$19.99 | Pay Type:Free | Monthly Fee:Free
System Req: PC Mac Linux | Out of date info? Let us know!

Darkest Dungeon Articles

Latest

  • Darkest Dungeon On Switch is Where It Truly Shines

    Red Hook Studios has brought Darkest Dungeon to the Nintendo Switch. and the release on Switch feels like it's where the game belongs, allowing both portability and touch-screen controls when undocked, but also a controller scheme (though a bit confusing at first) as well as being able to easily play on the big screen. This is our Darkest Dungeon review for the Nintendo Switch.

    Posted on 01/23/2018 by William Gallon
  • Recent
  • Previews
  • Interviews
  • Awards
  • Columns
  • Deep Sky Derelicts - Interstellar Survival with a Wicked Combo of Genres

    Deep Sky Derelicts is really a hard game to pin down genre-wise. It's survival. It's a turn-based RPG. It's sci-fi. It's got tactical combat. It's got more than that too. In fact, if there was anything to compare it to most closely, it would be Red Hook's Darkest Dungeon. And that's a compliment to both games, believe me. I had the chance to spend some time with an early access build of Deep Sky Derelicts and have a few thoughts to share.

    Posted on 12/14/2017 by Suzie Ford
  • How to Return to an RPG Without Starting Over

    We’ve all done it: started an RPG only to find ourselves drawn away by the latest shiny game. With few big RPGs on the horizon, now is the perfect time to dive back into the games you might have left behind. RPGs are notoriously hard to get back into, especially if you’ve been away a while. Here are 8 tips to save you from losing all those hours of investment and starting over.

    Posted on 10/07/2016 by Christopher Coke
  • SWTOR - Less MMO, More RPG Than Ever Before

    Hot on the heels of The Force Awakens, Chris jumped back into Star Wars: The Old Republic to see how it holds up. It’s half the MMO it used to be and a much better RPG because of it! Read on to find out why. Plus, in the Quick Hits, we have impressions of The Division, Darkest Dungeon’s roadmap from launch, a new character and the possibility of a new demo for Final Fantasy XV, free content for Shadowrun: Hong Kong, and more!

    Posted on 02/05/2016 by Christopher Coke
  • On Bringing Dragon's Dogma Online to the West

    This week our friend Christopher Coke is celebrating a new arrival in his family, so Bill Murphy is sitting in to talk about the week’s RPG news. Also, he urges you all to play Dragon’s Dogma: Dark Arisen on the PC, so we might get the MMO version outside of Japan.

    Posted on 01/22/2016 by William Murphy
  • What RPGs Need to Learn from Divinity: Original Sin 2

    Divinity: Original Sin was one of the most exciting RPGs of the year when it released. This year, Larian will unleash its sequel, Divinity: Original Sin 2. It promises to improve the original in nearly every way and other RPG developers need to take notice. Here’s what RPGs need to learn from Divinity: Original Sin 2.

    Posted on 01/15/2016 by Christopher Coke
  • The Upcoming RPGs of 2016

    The sheer amount of RPGs coming out in 2016, is staggering. Unlike with our MMOs of 2016 list, we won’t strive to list them all. Instead, we’re curating our Top 25 most anticipated RPGs of 2016. Here’s hoping they all launch this year!

    Posted on 01/11/2016 by Suzie Ford
  • Is Beta the New Launch?

    After taking time to read yesterday’s feature on The Upcoming MMOs of 2016 it really seems like more and more games that are launching in 2016 are already playable now. I’ve asked this question years ago when beta keys were given out like candy as a marketing ploy to get new players into the game. Betas are supposed to be for testing, at least, they used to be. Now, instead of being used to market a game, they are just outright used to sell the game in early access.

    Posted on 01/05/2016 by Garrett Fuller
  • Get in There & Enjoy Fiends & Frenzy

    This past week we caught up with Tyler Sigman and Chris Bourassa from Darkest Dunegon. The game came out in early access this past February and has been doing extremely well on Steam. We’ve covered the game a lot here at MMORPG.com in recent months and are now checking in with the team about their latest Fiends & Frenzy patch.

    Posted on 06/08/2015 by Garrett Fuller
  • Darkest Dungeon - The Redemption of Early Access

    The games media has been on fire this week. The topic, not for the first time, has been Steam Early Access – or more precisely, Peter Molyneux, but we’ll get to that later. Amidst all the chaos of broken promises and players rightfully feeling taken for a ride, we’ve had the chance to play a game that does Early Access right: Red Hook Studios’ Darkest Dungeon. It’s a game with fresh ideas and a sense of style.

    Posted on 02/20/2015 by Christopher Coke

Previews

  • Deep Sky Derelicts - Interstellar Survival with a Wicked Combo of Genres

    Deep Sky Derelicts is really a hard game to pin down genre-wise. It's survival. It's a turn-based RPG. It's sci-fi. It's got tactical combat. It's got more than that too. In fact, if there was anything to compare it to most closely, it would be Red Hook's Darkest Dungeon. And that's a compliment to both games, believe me. I had the chance to spend some time with an early access build of Deep Sky Derelicts and have a few thoughts to share.

    Posted on 12/14/2017 by Suzie Ford
  • A Gothic Roguelike Not for the Faint of Heart

    At its most basic level, Darkest Dungeon is a Gothic themed side-scrolling turn-based RPG that emphasizes the psychological stresses of dungeon crawling. Ever wonder what’s going on in the head of your Demon Hunter as she explores the nightmarish depths of Hell in Diablo 3? Surely, our heroes are tough – but at some point all of this horror must take a toll, right?

    Posted on 01/30/2015 by Michael Bitton
  • Going into the Dungeon at PAX Prime

    Our second look at Darkest Dungeon this year comes from PAX Prime. In the last 5 months the team has been building in a lot of character options and new dungeons. Bringing in the town elements of the world to rest your party as well, Darkest Dungeon continues to be the thinking player’s RPG with loads of options for an independent game.

    Posted on 08/31/2014 by Garrett Fuller

Interviews

  • Get in There & Enjoy Fiends & Frenzy

    This past week we caught up with Tyler Sigman and Chris Bourassa from Darkest Dunegon. The game came out in early access this past February and has been doing extremely well on Steam. We’ve covered the game a lot here at MMORPG.com in recent months and are now checking in with the team about their latest Fiends & Frenzy patch.

    Posted on 06/08/2015 by Garrett Fuller

Awards

  • PAX Prime 2014 Awards

    Well the end of summer is here. For most of us that means back to school in some form or work in another. This year at PAX Prime we saw a host of AAA titles and Indie Games that will shape the landscape entering into the final half of the year and the first few months of 2015. With a major presence by top publishers we are still in awe of the powerful independent game movement that is sweeping the industry.

    Posted on 09/03/2014 by Garrett Fuller

Columns

  • How to Return to an RPG Without Starting Over

    We’ve all done it: started an RPG only to find ourselves drawn away by the latest shiny game. With few big RPGs on the horizon, now is the perfect time to dive back into the games you might have left behind. RPGs are notoriously hard to get back into, especially if you’ve been away a while. Here are 8 tips to save you from losing all those hours of investment and starting over.

    Posted on 10/07/2016 by Christopher Coke
  • SWTOR - Less MMO, More RPG Than Ever Before

    Hot on the heels of The Force Awakens, Chris jumped back into Star Wars: The Old Republic to see how it holds up. It’s half the MMO it used to be and a much better RPG because of it! Read on to find out why. Plus, in the Quick Hits, we have impressions of The Division, Darkest Dungeon’s roadmap from launch, a new character and the possibility of a new demo for Final Fantasy XV, free content for Shadowrun: Hong Kong, and more!

    Posted on 02/05/2016 by Christopher Coke
  • On Bringing Dragon's Dogma Online to the West

    This week our friend Christopher Coke is celebrating a new arrival in his family, so Bill Murphy is sitting in to talk about the week’s RPG news. Also, he urges you all to play Dragon’s Dogma: Dark Arisen on the PC, so we might get the MMO version outside of Japan.

    Posted on 01/22/2016 by William Murphy
  • What RPGs Need to Learn from Divinity: Original Sin 2

    Divinity: Original Sin was one of the most exciting RPGs of the year when it released. This year, Larian will unleash its sequel, Divinity: Original Sin 2. It promises to improve the original in nearly every way and other RPG developers need to take notice. Here’s what RPGs need to learn from Divinity: Original Sin 2.

    Posted on 01/15/2016 by Christopher Coke
  • The Upcoming RPGs of 2016

    The sheer amount of RPGs coming out in 2016, is staggering. Unlike with our MMOs of 2016 list, we won’t strive to list them all. Instead, we’re curating our Top 25 most anticipated RPGs of 2016. Here’s hoping they all launch this year!

    Posted on 01/11/2016 by Suzie Ford
  • Is Beta the New Launch?

    After taking time to read yesterday’s feature on The Upcoming MMOs of 2016 it really seems like more and more games that are launching in 2016 are already playable now. I’ve asked this question years ago when beta keys were given out like candy as a marketing ploy to get new players into the game. Betas are supposed to be for testing, at least, they used to be. Now, instead of being used to market a game, they are just outright used to sell the game in early access.

    Posted on 01/05/2016 by Garrett Fuller
  • Darkest Dungeon - The Redemption of Early Access

    The games media has been on fire this week. The topic, not for the first time, has been Steam Early Access – or more precisely, Peter Molyneux, but we’ll get to that later. Amidst all the chaos of broken promises and players rightfully feeling taken for a ride, we’ve had the chance to play a game that does Early Access right: Red Hook Studios’ Darkest Dungeon. It’s a game with fresh ideas and a sense of style.

    Posted on 02/20/2015 by Christopher Coke
  • Favorite Darkest Dungeon Classes

    With something like 30 hours under my belt in Darkest Dungeon at this point, there are definitely some classes I tend to favor more than others. Face it, some just get the job done better and aren’t as vulnerable to the sorts of chaos you’re sure to find while adventuring in the game.

    Posted on 02/04/2015 by Michael Bitton
  • Building an Old-School Roguelike with a Twist

    Today we'll be catching up with Darkest Dungeon, a game that first caught our attention at PAX East this year. Darkest Dungeon is an old-school rogue-like with a couple of twists. The first thing that grabs you is the art style, a very Gothic, dark style that looks like it was hand-drawn with a traditional crow-quill. Heavy black inking and rich colors give this game a really unique presence that absolutely suits the game's dark and somber themes.

    Posted on 07/22/2014 by Terry OBrien

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