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Creature Profiles

Posted by Jon Wood on Dec 26, 2005  | Comments

Creature Profiles -

A special holiday treat from Dark and Light comes in the form of some creature profiles. This time around, they're filling us in on the Juggernauths and the Runners:


Juggernauths are among the creatures who gave Dragoon his worst nightmares when he decided to invade the kingdom of Aesir. These were the demon generals’ mounts, as well as contact and support troops in Daemonia’s army. It is said she used to mount the largest Juggernauth of all times, so large that even Diplood is rumored to have turned green with envy.
When they leave, although not often, the glaciers and eternal snows where they live, they are easily noticed, since everything freezes around them. Juggernauths are a destructive kind: they raze, crush, wipe out and annihilate everything that stands in their way. They are only slightly smarter than animals, and have a very good thermal vision. The smallest source of heat is like a sting that shows them the next place to destroy.
As with almost all of Daemonia’s children, Juggernauths are especially vulnerable to fire, that unsettles and confuses them. A Juggernauth surrounded by flames is helpless and can do nothing but destroy everything around him in order to make the flames stop. Magic fire is quite often deadly, since there is nothing you can stomp on in order to stop it.


Created during the first series of Elytra’s experiments, Runners had the inconvenient of being stoppable by enemy troops despite their high speed. Then, they were left aside and ’flyers’, fast and almost invisible, were used instead. Once left alone, Runners quickly learned to use the sand they were shaking when running, in order to make potential hunters believe a storm was coming.
Large areas in the kingdom of Zephir were labeled "No Man’s Land" bu the alliance and by Dragoon’s forces alike, because of their lack of strategic interest, and because of the frequent sandstorms that could rise at any time despite an always clear blue sky. Runners thrived in their new home, and soon, other rejects from the Entities’ projects joined them. Even today, few people wish to visit these freak shows: a few zoologists ventured in and lost all interest for their profession once they came back. None of them wanted to tell people of what they found there.
Runners are peaceful animals. They fear everything, and only their stunning speed allowed them to survive to this Djay. A few lunatics heard about this and tried to tame some in order to use them as mounts, and some people say they were traveling alone in the desert and were carried to an oasis on a runner’s back. But these tries seem to have failed, as the first Runner rider has yet to be seen.

To get the whole story on Juggernauths, click here.

To get it all on Runners, click here.