Trending Games | World of Warcraft | Overwatch | Valnir Rok | Runescape

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,267 Users Online:0
Standing Stone Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

Version 1.81f Release Notes

Posted by Jon Wood on Jan 05, 2006  | Comments

Version 1.81f Release Notes -

Mythic's Dark Age of Camelot has given us yet another set of Version Release Notes. This one, 1.81f, as always, comes complete with New Things and Bug Fixes (which you can read below), as well as PvP Notes and various World Notes (which you can visit their site to read):



  • Fixed a bug preventing the pickpocket ML ability from working.
  • Damage Over Time (DoT) spells will now only register new attacks on targets for purposes such as breaking stealth if the player who cast the dot is still alive.
  • Players will now be rewarded credit for healing necromancers which have recently been in RvR combat.
  • There was a bug which prevented some player classes (such as the Armsman) from displaying all of their abilities on the player sheet. This has been fixed.
  • Players will now be able to perform all of their normally available combat styles, even when under the effect of a weaponskill debuff poison.
  • Releasing in a battleground for which a player has too high of a realm level will now send the player out to the last saved bind point.
  • All recall stones are now usable in Necromancer Shadeform.

To read the rest of the notes, click here.

Avg. User Rating: 7.9
(3578 Votes)