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Broadsword Online Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Electronic Arts
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Trials of Atlantis Review

Posted by Dana Massey on Dec 08, 2005  | Comments

Trials of Atlantis Review -

Chris Massey - no relation to myself - returns with another Dark Age of Camelot expansion review. Today he looks at Trials of Atlantis in its current form. Originally, this expansion hit shelves in late 2003 and was a very divisive issue in the DAoC-community. Since then, Mythic has opened ToA-less servers and overhauled the content involved. Find out how it is today:

Unfortunately, Trials of Atlantis was a mixed bag for many, including myself, when it hit the shelves in November of 2003.  It’s hard to say, in just an introduction, what was so right—and so wrong—with Trials of Atlantis.  It was the expansion that seemed to hail the end of my addiction—not the single cause in and of itself, but soon after housing hit in the summer of the following year, my friend and I had moved on to other games, in an MMORPG limbo of sorts, waiting for our next great addiction.  I think by that point we were also a bit tired of the realm versus realm combat, other than the battlegrounds (this was before the Frontiers revamp), and also tired of farming the massive shared dungeon called Darkness Falls.  Because of this, we were ready for some new high end content other than Caer Sidi or bashing that silly dragon.

You can read his full review here.

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