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Standing Stone Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Daybreak Games
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Our Exclusive Catacombs Q&A

Posted by Craig McGregor on Aug 31, 2004  | Comments

Our Exclusive Catacombs Q&A -

Our staff member Reed Hubbard (Koltrane) had the opportunity to speak with Matt Firor, Executive Producer and Vice President of Development for Mythic.  Along with current and future plans for Dark Age of Camelot, Matt was kind enough to share information regarding Imperator, Mythic's Roman-themed persistent world currently in development.  Here is a snippet form this great interview:

MMORPG.COM: Many members of the community are excited about the new classes that will be introduced in Catacombs. How much information can you share about the new classes? Will there be more than one new class per realm?
Firor: No specific details yet - but I can tell you that Hibernia and Midgard will get two new classes, and Albion will get one. We're doing this to encourage more people to play in Realms other than Albion, as it tends to have more players than the other two.
MMORPG.COM: One of the more common pitfalls of MMORPG expansions in general is that the introduction of newer items often tends to render the extant items less desirable or obsolete. Are steps are being taken to maintain the desirability of existing items while introducing exciting new armor, weapons, jewelry, etc.?
Firor: Yes, and in Camelot terms this means that we're minimizing the effect of Catacombs items and abilities on RvR combat. The design goal is to make it so if you don't purchase Catacombs, you'll still be able to compete in RvR.

You can read the full interview by clicking this link.

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