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Grab Bag

Jon Wood Posted:
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News 0

It's the weekend, and every weekend, we bring you the Dark Age of Camelot Grab Bag. The grab bag is published on the Camelot Herald, every Friday, and answers player questions. We have printed the first two questions, but there are more, and you can read them by following the link below:

 

Q: In 1.84, you made a change to allow players to spellcraft their legendary weapons. I tried to SC a legendary weapon made before the 1.84 patch, and when I zone or log out the SC bonuses disappear. WTH?

A: Any legendary weapon made after 1.84 has the SC ability built in. We tried to set the old weapons to allow spellcrafting, and almost succeeded - we just made a mistake with the original legendary weapons. There are actually three different "generations" of legendary weapons that exist in the game today. The very oldest generation is making a code check whenever you zone or log out, and erasing the bonuses. There aren't many of these old weapons still in use, but if you've got one that was made around the time that we launched TOA, you are most likely affected by this bug. We will fix it Monday, so just hang on to your old legendary weapon until you see the patch note indicating it's safe to spellcraft it. I'm sorry for the annoyance.

Q: I read somewhere that you can make barrels of potions on the EU servers. Is this something that will be implemented on the US servers?

A: This was the result of a totally innocent misunderstanding between us and GOA a while back. They are our partners, with a lot of discretion to make objects for events and such. Technically, they aren't supposed to add objects with game balance implications. This barrel fell into the gray area, and we've all talked about it. GOA servers won't lose their barrels, since they've already got them, and the matter of barrels for North American servers is under discussion here at HQ.

For more DAoC, click here.


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Jon Wood