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Friday's Grab Bag

Jon Wood Posted:
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Dark Age of Camelot released a new Grab Bag this past Friday. Inside, you will find answers to a number of different player questions and some rather humorously phrased answers. It also gives us a reminder of tomorrow's (August 30th) downtime for Lancelot, Iseult, Kay, and Pellinor which wil come down at 8:00am EDT for the creation of a new clustered community.

Q: While riding a horse, my enchanter pet was following and was engaged by one of the Siabra mobs. I kept riding and was way, WAY out of range when the mob died. I didn't get any experience, but I did take a faction hit! Should my faction change when I don't get experience from the kill, because the mob/pet were too far out of range?

 

A: That didn't seem right to me, so I asked your favorite programmer and mine, Code Ed. I thought you couldn't get faction if you can't get experience - killing grays doesn't change my faction.

 

But Ed points out: "In this case experience was possible [i.e. the mob wasn't gray], the player was just too far away to receive it. So, the mob conned to him, his pet killed it, and he got a faction hit for it. If range were factored into the faction hit, then players would be able to set their pet to attack something and then run away to avoid bad faction."

 

Sometimes I talk back to Ed, which is not terribly bright as I am crunchy and good with ketchup, but among other things I said, "What would be the point in anyone setting his pet to attack and then running too far away to get the experience?"

 

He sighed a tiny bit, and answered: "In order to farm items off mobs that give you negative faction. Mobs that won't give xp don't give faction and you can't farm them, so it doesn't matter. But, if I found a mob that had something I really wanted, but would mess up my faction, then I could use my pet to farm the item without taking a faction hit by running out of range. Hence, no range on faction hits."...

For this, and other DAoC Grab Bag goodies, click here.


Stradden_bak

Jon Wood