Trending Games | World of Warcraft | Overwatch | Bless | Elder Scrolls Online

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,795,540 Users Online:0
Games:981 
Broadsword Online Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Electronic Arts
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

Exclusive Tour of Mythic

Posted by Craig McGregor on Nov 23, 2004  | Comments

Exclusive Tour of Mythic - Dark Age of Camelot - MMORPG.com

Our own Reed Hubbard (Koltrane) recently had the opportunity to tour the offices of Mythic Entertainment.  He came back with a lot of great information about the new Catacombs expansion as well as the upcoming title from Mythic, Imperator.  Here is an excerpt from the Catacombs portion:

Destin Bales sits behind a keyboard in a darkened room, typing away unseen commands to control his Midgardian avatar. He is intimately familiar with the persistent world he is navigating. The projector attached to his system is displaying the latest build of Dark Age of Camelot: Catacombs, Mythic's upcoming expansion for its marquee title. He speaks softly, but with authority and understanding. Bales is on the content team for Camelot and his descriptions of the various parts of the game world evince his dedication to his product. He is a fantastic guide through a fantastic world.

Catacombs is a large expansion, Camelot's fifth, and in many ways it is a reinvention of the original game. This is purely a PvE addition. "Having just released Frontiers (Camelot's recent Realm vs. Realm expansion), we didn't really want to mess with RvR at all," says Bales, and with the exception of additional classes that will eventually enter the frontiers, they haven't. The world of Catacombs takes place almost entirely underground and brings some highly anticipated and long awaited changes to the realms of Camelot.

And a snippet from the Imperator section:

The premise of Imperator (pronounced im-PAIR-uh-tor) is that Rome never switched from a republic to an empire and, therefore, maintained its position of power, eventually spreading democracy to the far reaches of the earth. Although in the early development stages, Imperator already looks impressive. Hicks brings up an avatar in a futuristic power suit and runs him through a small section of 26th century Rome.

"The main conflict of the game in the story comes from a war between the Roman republic and the Mayan empire," Hicks says, explaining a bit of the backstory. "The Mayan empire is another civilization that grew up forming in the Americas and became technologically advanced. There was a conflict between Rome and the Mayans generations ago and the Mayans left to go out into space." It is into this conflict that the player will find himself, playing on the side of the Romans.

To read the full article, click here!

 advertisement