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Broadsword Online Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Electronic Arts
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Subscription
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Dev Profile & Audio Interview

Posted by Dana Massey on Aug 18, 2006  | Comments

Dev Profile & Audio Interview - MMORPG.com

Today we have a double dose of DJ Larkin and Dark Age of Camelot. First, in text, Garrett Fuller profiles this EA Mythic Content Developer. Second, on the Game/On Interview, DJ talks about class balance, problem areas and all things Dark Age of Camelot.

MMORPG.com: Take us through a typical day of work at Mythic, what is it like when you show up at the office?

DJ Larkin: There isn’t exactly a typical day for me at Mythic. It’s one of the reasons I love working here. I show up in the morning, and just start reading. I have notepads and printouts scattered all around my desk covered with notes taken from reading email and message boards. From there, I look at any new email I have, and then catch up on the boards from the night before. After that, I look over my notes, and try to sketch out a schedule for the day. We have regular meetings to keep everyone informed of what everyone is working on. From there I either work on new content, bug fixes, or plans for the upcoming patch or expansion.

You can read the developer profile here.

Then check out the Game/On Interview here.

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