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Standing Stone Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Daybreak Games
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1.83a Notes

Posted by Jon Wood on Mar 17, 2006  | Comments

1.83a Notes -

Mythic has released the newest notes for Dark Age of Camelot. Test Version 1.83a will bring in a number of changes. Below, we present you with a sampling of what it has to offer. You can find it all by clicking the link below:



  • The ability to adventure underwater is being added to the classic zones starting with Midgard. Midgard players will find that they can now dive in and explore the depths of the rivers, lakes, and oceanfront that litter their landscape. *note* This patch adds only the ability to go underwater and a basic mob population. Subsequent patches will add additional underwater props, locales, water breathing potions, etc. The basic mob population will be adjusted over the patches as well to respond to these additional props. For now, the new mobs have either no treasure tables or basic ones similar to other monsters of their type and level. These will be modified or added as 1.83 continues, so consider this patch a preview of things to come, both in Midgard and for other realms as the patches continue.
  • It will no longer possible to execute the third style in a chain when the second style didn't execute successfully.
  • The delve information for the Hunter's spear style "Perforate" is now correct.
  • Members of guilds with an alliance leader that belongs to a different server on the same cluster will now receive the correct alliance message of the day.
  • The yellow quest indicators will once again be visible beneath the feet of NPC's with quests available.
  • The game help information has been updated and reorganized for easier understanding and navigation.
  • All /ASEND, /OSEND and /GSEND messages will now report player name-server name combinations.
  • (Pendragon Only) Quest description text will now appear in the correct window and not bleed into the system window.

Read it all, here

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