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ArtCraft Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel Q1 2019)  | Pub:ArtCraft Entertainment
PVP:Yes | Distribution:Download | Retail Price:$50.00 | Pay Type:Buy to Play | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Latest Videos

ACE Q&A for July - New Monsters, Procedural World Generation & More
  • ACE Q&A for July - New Monsters, Procedural World Generation & More (14:39)
  • 1,008 views  
    Video Podcast, added on Jul 10, 2018
  • The Crowfall team has posted the newest ACE Q&A for July, this time answering questions across a number of topics including procedural world generation, new monsters, Hunger contagion and much more. See what Creative Director J. Todd Coleman and Design Lead Thomas Blair have to say.
Wood-Elf Timelapse
  • Wood-Elf Timelapse (20:52)
  • 1,020 views  
    Video Podcast, added on Jul 05, 2018
  • The latest Crowfall concept art creation video has been published, this time centered on the Wood-Elf. Art Lead Dave Greco shows off how she was created and provides an inside look at the creative process "from start to finish".
Crowfall Q&A Live! for June - Lights, Camera, ACTION!
  • Crowfall Q&A Live! for June - Lights, Camera, ACTION! (0:01)
  • 1,466 views  
    Video Podcast, added on Jun 19, 2018
  • The latest Crowfall Developer Q&A Live took place earlier today with Design Director Thomas Blair and Art Director Melissa Preston. This time the pair took a look at changes coming to the lighting systems in the game and how the mood can be significantly altered with beautiful effects.
Pre-Alpha 5 Live! for June - Stoneborn and Female Half-Giants
  • Pre-Alpha 5 Live! for June - Stoneborn and Female Half-Giants (56:15)
  • 1,600 views  
    Video Podcast, added on Jun 12, 2018
  • Crowfall Design Director Thomas Blair and Principal Game Designer Mark Halash are back with Pre-Alpha 5 Live! to discuss the patch notes for the next update heading into the game in the near future.
Creating Weapons for Wood Elves Its Time-Lapse Glory
  • Creating Weapons for Wood Elves Its Time-Lapse Glory (22:03)
  • 879 views  
    Video Podcast, added on Jun 07, 2018
  • Crowfall Character Artist Eric Hart has posted a brand new video to show off the creative process behind a new axe that is being tailor made for Wood Elves. The time-lapse video showcases "how much time and effort goes into each and every model used in Crowfall".
ACE Q&A for June Tackles the Community's Most Pressing Questions
  • ACE Q&A for June Tackles the Community's Most Pressing Questions (10:43)
  • 729 views  
    Video Podcast, added on Jun 05, 2018
  • Design Lead Thomas Blair and Principal Game Designer Mark Halash are back with this month's edition of the Crowfall ACE Q&A. In this episode, the pair take on "have you considered" questions from the community, as well as provide reasons behind recent decisions and offer a peek into the design future.
Creating a Yaga Statue From Start to Finish
  • Creating a Yaga Statue From Start to Finish (20:28)
  • 752 views  
    Video Podcast, added on May 30, 2018
  • The Crowfall team is back with another fun video showing off the creation of a major in-game asset. In this episode (the first was The Crone), you'll get a look as Art Lead Dave Greco creates the Yaga statue.
What's Coming in Pre-Alpha 5.6? Glad You Asked!
  • What's Coming in Pre-Alpha 5.6? Glad You Asked! (4:09)
  • 1,079 views  
    Video Podcast, added on May 24, 2018
  • Artcraft Entertainment has released a new preview video for some of the major features coming to Crowfall with the arrival of pre-alpha version 5.6. Players will be able to try out the vassal system, friend permissions, the Fae race, male Wood- and High Elves, "smarter" AI and much more.
Pre-Alpha 5 Live! for May - Race / Class Trees, Skill Tree Updates & More
  • Pre-Alpha 5 Live! for May - Race / Class Trees, Skill Tree Updates & More (58:03)
  • 1,266 views  
    Video Podcast, added on May 16, 2018
  • Crowfall Principal Game Designer Mark Halash and Design Director Thomas Blair were on hand recently for the Pre-Alpha 5 Live! The video dev diary spent time answering player questions as well as speaking about the current live version and what players can expect in the 5.6 build currently sitting on Test Live.
Fly on the Wall: World-Building Strike Team Pt. 2
  • Fly on the Wall: World-Building Strike Team Pt. 2 (15:30)
  • 612 views  
    Video Podcast, added on Apr 27, 2018
  • The Crowfall team is back with the second part of "Fly on the Wall: World-Building" where viewers get an inside look at the development process. This completes the look at "the particulars of procedural world generation".
Fly On the Wall Series Lets You Trail the Dev Team
  • Fly On the Wall Series Lets You Trail the Dev Team (14:39)
  • 714 views  
    Video Podcast, added on Apr 25, 2018
  • Art Craft has introduced a new video series called "Fly on the Wall" that literally lets viewers take part in a piece of a day's development of Crowfall. In this episode, the discussion viewers are made privy to is one surrounding World Building with several members of the Crowfall team.
ACE Q&A Live! for April - Check Out the Fae in Action
  • ACE Q&A Live! for April - Check Out the Fae in Action (1:23)
  • 2,413 views  
    Video Podcast, added on Apr 20, 2018
  • The latest Crowfall Q&A Live is now out and about for your viewing pleasure. In this episode Thomas Blair and Mark Halash show off the Fae in action in the game as well as gives viewers a peek at the Male High- and Wood-Elves. Oh...and the Guinecean double-jump is awesomely cool.
Pre-Alpha 5 Live! for April + an In-Depth Look at City Building
  • Pre-Alpha 5 Live! for April + an In-Depth Look at City Building (58:33)
  • 1,662 views  
    Video Podcast, added on Apr 13, 2018
  • Crowfall Design Lead Thomas Blair and Creative Director J. Todd Coleman are on hand for a new video to talk about Pre-Alpha 5 and what players can expect to find in it. In addition, they spotlight "Patch Notes from the Future" as well as provide insight into the most recent bug fixes and what players might look forward to in v5.6.
5.5 Milestone Overview - Playable Female Centaurs!
  • 5.5 Milestone Overview - Playable Female Centaurs! (3:26)
  • 1,511 views  
    Gameplay Footage, added on Apr 06, 2018
  • Art Craft has pushed out another fantastic video this week, this time focused on several key milestones in the development of Crowfall. Most notably, players will now find playable female centaurs, a new map packed with zombies, spiders and minibosses, the addition of the new death / resurrection mechanics, player-controlled vendors and more.
ACE Q&A for April Centers on QoL, Game System Tweaks & More
  • ACE Q&A for April Centers on QoL, Game System Tweaks & More (14:49)
  • 1,228 views  
    Video Podcast, added on Apr 03, 2018
  • The latest Crowfall ACE Q&A has been released. This time, Design Lead Thomas Blair and Senior Designer Mark Halash answer backer questions about recent adjustments to quality of life systems. In addition, the pair teased Campaign islands and other upcoming features.
Live with Jon and Todd: Exploring the Castle
  • Live with Jon and Todd: Exploring the Castle (58:55)
  • 1,234 views  
    Video Podcast, added on Mar 28, 2018
  • The latest Crowfall video has been published and features both Creative Director J. Todd Coleman and Environment Lead Jon O'Neal. In it, they talk about modular castles and how the systems that are used to create epic buildings. "If you've never seen the scale of the castles, you don't want to miss this one. Castles are craftable in-game with the use of harvestable resources, and can be placed in your Eternal Kingdoms.
Pre-Alpha 5 Live for March + Developer Q&A
  • Pre-Alpha 5 Live for March + Developer Q&A (0:41)
  • 680 views  
    Video Podcast, added on Mar 15, 2018
  • The latest Crowfall developer video is now available on YouTube with Game Designers Thomas Blair and Mark Halash talking about Pre-Alpha 5.The pair goes into detail about the most recent build, bug fixes and additions that players will be testing on the TEST server.
Fly on the Wall: Kingdoms and Vassals Pt. I
  • Fly on the Wall: Kingdoms and Vassals Pt. I (19:18)
  • 884 views  
    Video Podcast, added on Feb 28, 2018
  • Ever wanted your own vassal? If so, Crowfall Creative Director J. Todd Coleman, Lead Environment ARtist Jon O'Neal, Programmer Thomas Bentley and Associate Producer Max Lancaster have good news for you in this week's latest video. The best part is that it's just part one, meaning more good information about vassals is coming soon.
ACE Q&A Live! for February - All About  Death & Dying
  • ACE Q&A Live! for February - All About Death & Dying (0:48)
  • 2,290 views  
    Video Podcast, added on Feb 21, 2018
  • The latest ACE Q&A has been published to give players a chance to hear more details about the new Crypt system and how it affects the notion of death and dying in the game.
MMOFTW - Dead Crows Walking
  • MMOFTW - Dead Crows Walking (7:42)
  • 6,839 views  
    Video Podcast, added on Feb 10, 2018
  • This week's MMOFTW is all about the massive new Crowfall Data Dump, the WoW Alpha start and Blizzard's big money 2017, Fellow: Eternal Clash's closed beta, and ESO's Dragonbones patch!
ACE Q&A for February: Laying the Foundation
  • ACE Q&A for February: Laying the Foundation (24:21)
  • 1,073 views  
    Video Podcast, added on Feb 06, 2018
  • Lead Designer Thomas Blair is joined this month by Creative Director J Todd Coleman to answer questions in another monthly ACE Q&A video. They touch on the workflow of new systems and how laying the foundation for future systems will benefit and accelerate Crowfall's development.
Yaga and the Crypt Concept Art Timelapse with Dave Greco
  • Yaga and the Crypt Concept Art Timelapse with Dave Greco (57:22)
  • 1,303 views  
    Video Podcast, added on Feb 01, 2018
  • Artcraft's Dave Greco took part in a cool feature recently that showed the creation of concept art for the Yaga Crypt. Not only will you get an hour's worth of awesome creative artwork in action, but you'll also hear some not-before-heard soundtrack compositions.
Get a Good Look at the Assassin's Powers and Effects
  • Get a Good Look at the Assassin's Powers and Effects (2:53)
  • 2,478 views  
    Video Podcast, added on Jan 18, 2018
  • Crowfall's Thomas Blair has sent out a new video to show off the powers and effects of the Assassin class. As expected, Assassin's are magicians with positional combat and feature variation during battle depending whether they're in front of or behind the enemy.
New Tutorial Series Introduces Fans to Game Features
  • New Tutorial Series Introduces Fans to Game Features (1:23)
  • 2,011 views  
    Gameplay Footage, added on Jan 16, 2018
  • The Crowfall site has been updated with a trio of tutorial videos designed to introduce new players and / or fans to the game itself and to its systems. The first three videos cover a basic introduction, the essentials for harvesting and how to get equipped and ready for the fight.
Crowfall - ACE Q&A for January: Eyes on Design
  • Crowfall - ACE Q&A for January: Eyes on Design (11:23)
  • 949 views  
    Video Podcast, added on Jan 10, 2018
  • The latest ACE Q&A for January has been published called "Eyes on Design". In it Thomas Blair and Mark Halash talk to fans about all things design including topics such as methodology for class design, how progress in combat design is going, whether or not min-maxing will affect Races & Classes and what in the heck are "linked accounts" on the official site.
J. Todd Coleman Chats About His Work On & Pride In Shadowbane
  • J. Todd Coleman Chats About His Work On & Pride In Shadowbane (17:06)
  • 1,849 views  
    Video Podcast, added on Dec 26, 2017
  • The Crowfall site has been updated with the second part of a two part series called "A Murder of Crows". In it, J. Todd Coleman chats about why his work on Shadowbane had "a tremendous vision I was very proud of".
ACE Q&A Covers 'Action Harvesting' for the Action-Oriented
  • ACE Q&A Covers 'Action Harvesting' for the Action-Oriented (56:02)
  • 2,103 views  
    Video Podcast, added on Oct 17, 2017
  • The latest ACE Q&A has arrived, this time packed with new information updating the Crowfall Harvesting System as revealed last month. Thomas Blair and Mark Halash discuss how retooling has made it "a more interactive, less humdrum activity".
Next Version Previewed in Latest Livestream Event
  • Next Version Previewed in Latest Livestream Event (0:47)
  • 1,078 views  
    Video Podcast, added on Oct 11, 2017
  • Crowfall developers Thomas Blair and Mark Halash were on hand the other day during the weekly livestream event to talk about what the team has been up to most recently but also gave listeners a sneak peek ahead at v5.3.
ACE Q&A for October - Return of the Dragon
  • ACE Q&A for October - Return of the Dragon (15:48)
  • 1,115 views  
    Video Podcast, added on Oct 05, 2017
  • In the latest Crowfall ACE Q&A, Thomas Blair and Mark Halash go through a series of questions including whether or not Clerics will have a melee tray, how close the implementation of vessel switching is and why Harvesting tools are capped at 100 to name a few.
Q&A Live: Power Trays & Projectiles
  • Q&A Live: Power Trays & Projectiles (0:58)
  • 1,136 views  
    Video Podcast, added on Aug 18, 2017
  • During this one-hour livestream event, Crowfall Senior Animator Eric Doggett and Creative Director J Todd Coleman answered questions based around “Power Trays and Projectiles.”
ACE Q&A for August - Game Systems
  • ACE Q&A for August - Game Systems (10:58)
  • 1,200 views  
    Video Podcast, added on Aug 02, 2017
  • The latest ACE Q&A for August is now available, this time focused on Crowfall's game systems. Thomas Blair and Mark Halash spend over ten minutes discussing diverse topics including resurrection, player names, specializations and much more.
ACE Q&A for July: Expect things to change
  • ACE Q&A for July: Expect things to change (12:02)
  • 1,438 views  
    Video Podcast, added on Jul 04, 2017
  • The Crowfall team is on hand for this month's installment of the ACE Q&A. In the latest video, you'll learn more about revisions to the game as well as the preparations being made for the "Tug of War" campaign.
ACE Q&A for June: We're not done yet
  • ACE Q&A for June: We're not done yet (9:46)
  • 1,267 views  
    Video Podcast, added on Jun 06, 2017
  • ArtCraft has published this month's Crowfall ACE Q&A for June. Mark Halash and Thomas Blair take on players questions across a number of topics.
Massive Reveal Part 2: Graphics Overhaul
  • Massive Reveal Part 2: Graphics Overhaul (2:20)
  • 3,018 views  
    Video Podcast, added on May 16, 2017
  • As part of today's big announcements, ArtCraft has announced that Crowfall is receiving a graphics tune up. The team has worked with Unreal engineers to make improvements in both client performance and graphics itself.
Massive Reveal Part 1: Adios, Archetypes
  • Massive Reveal Part 1: Adios, Archetypes (4:13)
  • 2,824 views  
    Video Podcast, added on May 16, 2017
  • Artcraft has announced that Crowfall is "unlocking Archetypes" to allow players to choose what race and archetype they want to play without restriction. Previous to this, several Archetypes and / or races were bound together, mainly due to cost factors. Because of continued support from the community and other fund raising efforts, that is no longer an issue.
Eternal Kingdoms: An Overview
  • Eternal Kingdoms: An Overview (2:23)
  • 2,733 views  
    Gameplay Footage, added on Mar 30, 2017
  • Everyone playing Crowfall has access to an Eternal Kingdom that can grow to become something as formidable as a commerce center or a protective enclave for a guild. ArtCraft has posted a general overview of Eternal Kingdoms that is a must-watch for budding Crows.
Templar Powers & FX
  • Templar Powers & FX (2:39)
  • 3,118 views  
    Video Podcast, added on Feb 10, 2017
  • During a recent video podcast, the Crowfall team took a look at some big changes coming to the Templar Archetype. Thomas Blair goes over all of the Templar's powers and FX, the things that come with the Archetype "right out of the box".
ACE Q&A: Is grave digging gross?
  • ACE Q&A: Is grave digging gross? (10:48)
  • 1,316 views  
    Video Podcast, added on Jan 04, 2017
  • Artcraft's J. Todd Coleman takes to the airwaves with the latest community Q&A that covers a number of topics including bugs & feedback, skill training queues, the next milestone delivery and much more. Besides, who can resist a title of "Is grave digging gross?"
Duelist Powers & FX
  • Duelist Powers & FX (2:11)
  • 956 views  
    Video Podcast, added on Nov 03, 2016
  • You'll have a blast playing our newest archetype, the Guinecean Duelist. Whether he's whipping his rapier through the air or burrowing himself underground, he's a ton of fun in a pint-sized package.
The Hunger Dome Pre-Alpha - TheHiveLeader
  • The Hunger Dome Pre-Alpha - TheHiveLeader (4:21)
  • 1,624 views  
    Video Podcast, added on Oct 20, 2016
  • Crowfall is set to undergo a major update in the next few weeks, but before it does, TheHiveLeader wanted to see what the game looked like and then do a BEFORE and AFTER. So here's the before!
Livestream Highlights with Ripper & Hive!
  • Livestream Highlights with Ripper & Hive! (40:59)
  • 1,521 views  
    Video Podcast, added on Oct 19, 2016
  • Ripper enters the Crowfall Pre-Alpha for some PvP action and stumbles across The Hiveleader! The duo fights off swarms of evil demons, hookers and enemy thugs for some fun times in the Hunger Dome! Crowfall's Big World Update is soon upon us, so stay tuned for the latest news and updates at http://www.mmorpg.com
 ACE Q&A for October: Testing in the 'Big World'
  • ACE Q&A for October: Testing in the 'Big World' (7:35)
  • 619 views  
    Video Podcast, added on Oct 13, 2016
  • As we ramp up for the new phase of testing, we wanted to take a moment to tell you what you can expect in this milestone, including an official test plan, longer test times, harvesting and crafting.
 Fly on the Wall - Harvesting
  • Fly on the Wall - Harvesting (15:43)
  • 953 views  
    Video Podcast, added on Sep 22, 2016
  • Get an inside look at the design process as Raph Koster, design consultant, and Design Lead Thomas Blair discuss plans for Crowfall's harvesting system.
User Interface Update, September 2016
  • User Interface Update, September 2016 (7:11)
  • 1,086 views  
    Game Trailer, added on Sep 09, 2016
  • UX Design Lead Billy Garretsen showcases several user interface upgrades coming soon to Crowfall. Learn more about Crowfall and sign up for the free beta test at www.crowfall.com. Like us on Facebook: facebook.com/crowfallgame Follow us on Twitter: @crowfallgame
Crowfall - ACE Q&A For September, 2016
  • Crowfall - ACE Q&A For September, 2016 (15:17)
  • 742 views  
    Video Podcast, added on Sep 08, 2016
  • Join Design Lead Thomas Blair and Creative Director Todd Coleman for a very special September Q&A: Anniversary Edition! Learn more about Crowfall and sign up for the free beta test at www.crowfall.com
The Myrmidon in Action
  • The Myrmidon in Action (2:20)
  • 1,018 views  
    Gameplay Footage, added on Aug 24, 2016
  • We hope you enjoy this sneak peak of the Myrmidon in action.
ACE Q&A for August 2016
  • ACE Q&A for August 2016 (9:48)
  • 667 views  
    Video Podcast, added on Aug 10, 2016
  • It's time again for the monthly Q&A. Watch the video to learn the answers to these questions submitted by our backers: - Can debris from falling walls cause damage to characters in the area? - Will blueprints be available for builders to use as guides when creating strongholds? - What happens when a vessel dies? What does a Crow have to do to get back into the action? - What are the plans to adjust embargoes into and out of the longer campaign worlds? - Are points of interest (POIs) up fo
 A Murder of Crows: Todd Coleman, Pt. 1
  • A Murder of Crows: Todd Coleman, Pt. 1 (12:24)
  • 1,013 views  
    Video Podcast, added on Aug 04, 2016
  • J. Todd Coleman wears many hats here at ArtCraft--co-founder, CEO and creative director--but that's not surprising when you consider his versatile past as revealed in this first episode of Murder of Crows: Todd Coleman.
First Look: Building a ballista
  • First Look: Building a ballista (2:01)
  • 1,070 views  
    Video Podcast, added on Jul 27, 2016
  • Storming the castle isn't gonna be so easy... Siege defenders will have several styles to choose from, and all of the designs pack a wallop. Learn more about Crowfall and sign up for the free beta test at www.crowfall.com Like us on Facebook: facebook.com/crowfallgame Follow us on Twitter: @crowfallgame
Live! The making of
  • Live! The making of "Raging Bull" (0:38)
  • 646 views  
    Video Podcast, added on Jul 21, 2016
  • In this encore video from the Crowfall Live! event on July 19, Senior Artist Dave Greco takes questions from the Twitch audience as he creates a stunning concept piece of the Minotaur Myrmidon, one of the playable archetypes in Crowfall.
Elements of Destruction
  • Elements of Destruction (4:33)
  • 1,190 views  
    Video Podcast, added on Jul 05, 2016
  • Go behind the scenes with Principal Engineer Andy Mitchell to learn how the ACE team is creating destructible walls in preparation for the epic battles that will take place in Crowfall.
First Look: Harvesting
  • First Look: Harvesting (10:19)
  • 1,518 views  
    Video Podcast, added on Jun 28, 2016
  • The Crowfall Art team reveals the assets, including animations and UI, that they've been creating for the harvesting/crafting systems. Learn more about Crowfall and sign up for the free beta test at www.crowfall.com
Confessor Refresher: Animation Update
  • Confessor Refresher: Animation Update (4:24)
  • 1,178 views  
    Game Trailer, added on Jun 14, 2016
  • Taking feedback from our pre-alpha playtesters' into consideration, the ArtCraft animation team revisited the animations, with the Confessor getting the most significant ânip and tuck of them all. Character movement should now feel smoother and more reactive. Learn more about Crowfall and sign up for the free beta test at www.crowfall.com
ACE Q&A for June
  • ACE Q&A for June (12:14)
  • 1,037 views  
    Video Podcast, added on Jun 10, 2016
  • Topics covered this month: - Zerging - Scaling up the number of combatants in a match - Archetype promotions Learn more about Crowfall and sign up for the free beta test at www.crowfall.com Like us on Facebook: facebook.com/crowfallgame Follow us on Twitter: @crowfallgame
Redesigning Power Tray Icons
  • Redesigning Power Tray Icons (6:08)
  • 1,160 views  
    Video Podcast, added on Jun 03, 2016
  • UX Design Lead Billy Garretsen explains why and how he did a complete overhaul of the power tray icons for the Crowfall archetypes. Learn more about Crowfall and sign up for the free beta test at www.crowfall.com
The Druid in action
  • The Druid in action (2:38)
  • 2,977 views  
    Gameplay Footage, added on May 26, 2016
  • We hope you enjoy this sneak peek at the Druid in action. Learn more about her here: http://crowfall.com/en/news/first-look-druid-powers-ui/. Learn more about Crowfall and sign up for the free beta test at www.crowfall.com
First Look: Gaea's Wail
  • First Look: Gaea's Wail (7:46)
  • 1,600 views  
    Instructional Video, added on May 20, 2016
  • Go behind the scenes to see how members of the Art team developed the visual effects for Gaea's Wail, an ability the Druid possess that allows her to summon a spirit bear to attack her enemies.
ACE Q&A for May: What's that smell?
  • ACE Q&A for May: What's that smell? (9:28)
  • 897 views  
    Video Podcast, added on May 10, 2016
  • Answering questions from the Crowfall community comes easily to Creative Director J. Todd Coleman – until special guests invade the studio. Despite the distraction, he and Lead Designer Thomas Blair still manage to talk about Assassin's wings, server-side physics, chat bubbles and more.
Siege Perilous Destruction
  • Siege Perilous Destruction (1:08)
  • 1,685 views  
    Gameplay Footage, added on May 03, 2016
  • ArtCraft Entertainment has released a new trailer to show off the mechanics featured in the most recent Crowfall pre-alpha build called Siege Perilous. The trailer reveals siege mechanics and destruction of structures. See what you think!
 The Druid's Staff
  • The Druid's Staff (6:31)
  • 1,372 views  
    Video Podcast, added on Apr 22, 2016
  • The Druid is one of 13 archetypes in Crowfall. In this video, Character Artist Eric Hart shows us the time-lapsed process for sculpting her staff.
Pre-Alpha - Ranger Time with RipperX
  • Pre-Alpha - Ranger Time with RipperX (0:40)
  • 2,778 views  
    Video Podcast, added on Mar 30, 2016
  • RipperX noobing it up in the Crowfall Pre-Alpha with the newly released Ranger! http://www.mmorpg.com
State of the UI - What's new, what's coming
ACE Q&A for March: Social systems
  • ACE Q&A for March: Social systems (6:48)
  • 987 views  
    Video Podcast, added on Mar 15, 2016
  • A guest appearance by Design Consultant Raph Koster opens the opportunity to talk about social systems and how there are "a lot of ways to be a badass". Learn more about Crowfall and sign up for the free beta test at www.crowfall.com
The Ranger in action
  • The Ranger in action (3:47)
  • 2,328 views  
    Gameplay Footage, added on Mar 11, 2016
  • Take a guided tour of the versatile Ranger archetype! With both ranged and melee capabilities, she will be an incredible asset to any team.
ACE Q&A for February: Skills and currency
  • ACE Q&A for February: Skills and currency (12:08)
  • 1,025 views  
    Video Podcast, added on Feb 12, 2016
  • Todd Coleman, Creative Director, explains that at its highest level Crowfall's is about one's ability to accumulate and transfer currencies more efficiently than other players. Watch to find out what currency means in this context and the design philosophy that connects currency and skill.
EXCLUSIVE: Dissecting the Skill System
  • EXCLUSIVE: Dissecting the Skill System (3:36)
  • 1,615 views  
    Video Podcast, added on Feb 09, 2016
  • In this exclusive video, ArtCraft's Thomas Blair goes through the game's newly implemented skill tree, and explains how it will function when players dive into the game later this year. Watch and learn!
Fly on the Wall: Castle Building, Part 1
  • Fly on the Wall: Castle Building, Part 1 (9:12)
  • 1,379 views  
    Video Podcast, added on Jan 21, 2016
  • Fly on the Wall is a new series from ArtCraft Entertainment that gives viewers a rare behind-the-scenes look at aspects of video game development. In this premiere episode, the creative director, art director and environment art lead are planning the layout for Crowfall's large castle design. Learn more about Crowfall and sign up for the beta test at www.crowfall.com Like us on Facebook: www.facebook.com/crowfallgame Follow us on Twitter: @crowfallgame
ACE Q&A for January 2016
  • ACE Q&A for January 2016 (8:59)
  • 1,104 views  
    Video Podcast, added on Jan 13, 2016
  • Crowfall's Creative Director J. Todd Coleman and Design Lead Thomas Blair answer questions taken from the ACE Development Partners' forum. Topics in this episode include character movement, avoiding artificial boundaries and the inevitable changes that come with playtesting.
Seasons Greetings from the Founders
  • Seasons Greetings from the Founders (2:26)
  • 1,182 views  
    Video Podcast, added on Dec 31, 2015
  • ArtCraft Entertainment co-founders Gordon Walton and J. Todd Coleman look back at what a great year it's been thanks to our backers and supporters. Here's to a wonderful 2016!
State of the Game
  • State of the Game (5:33)
  • 1,493 views  
    Video Podcast, added on Dec 21, 2015
  • Crowfall Creative Director J. Todd Coleman and Lead Designer Thomas "Blixtev" Blair present a 'status check' on the current state of Crowfall and plans for the upcoming phases of pre-alpha testing.
Hunger Dome Pre-Alpha Combat Testing - Part 2/2
  • Hunger Dome Pre-Alpha Combat Testing - Part 2/2 (27:11)
  • 1,875 views  
    Video Podcast, added on Dec 04, 2015
  • Checking out the Crowfall Alpha Combat testing in the special Hunger Dome map made exclusively for the testing. Come see why this MMO has fans of the genre all hot and bothered...
Hunger Dome Combat Testing - Part 1/2
  • Hunger Dome Combat Testing - Part 1/2 (40:13)
  • 1,598 views  
    Video Podcast, added on Dec 04, 2015
  • Checking out the Crowfall Pre-Alpha Combat testing in the special Hunger Dome map made exclusively for the testing. It's early, but see why this game has MMO fans getting all hot and bothered...
Sprint XI Milestone: A video recap
  • Sprint XI Milestone: A video recap (23:48)
  • 1,239 views  
    Game Trailer, added on Nov 29, 2015
  • Watch and follow along over 22 weeks of feature development to learn more about: The process for finding and fixing bugs AI development and making brains Introducing a new playable archetype and monsters Adding environmental elements, colors and textures Bringing in a passive training system
The Champion Demonstration Of Power
ACE Q&A for November 2015
  • ACE Q&A for November 2015 (9:11)
  • 1,051 views  
    Video Podcast, added on Nov 05, 2015
  • Are all archers created equal? The answer to that and more in this month's video as Blair and Todd take on questions from the ACE Development Partners' forum.
We Created a Monster
  • We Created a Monster (4:49)
  • 1,761 views  
    Game Trailer, added on Oct 20, 2015
  • They tried to kill two birds with one stone: promote the Crowfall costume contest and knock the Creative Director down a few pegs. You won't believe what happens next.
UI Update with Billy Garretsen
  • UI Update with Billy Garretsen (2:34)
  • 1,221 views  
    Video Podcast, added on Aug 25, 2015
  • Billy returns with an update to show how the UI has evolved further in the two short weeks since the last video.
ACE Q&A for August 2015
  • ACE Q&A for August 2015 (21:44)
  • 1,303 views  
    Video Podcast, added on Aug 07, 2015
  • Crowfall's Creative Director J. Todd Coleman and Design Lead Thomas Blair answer questions taken the ACE Dev Partners' forum.
Combat Chat 3: Powers Q&A
  • Combat Chat 3: Powers Q&A (19:29)
  • 1,554 views  
    Video Podcast, added on Jul 30, 2015
  • Game designers Thomas Blair and Tully Ackland directly answer YOUR questions related to the design of the Confessor, Knight and Legionnaire powers and our upcoming Combat Milestone.
Combat Chat 2 (Part 2 of 2)
  • Combat Chat 2 (Part 2 of 2) (6:32)
  • 1,455 views  
    Game Trailer, added on Jun 30, 2015
  • Part Deux of deux - Game designers Thomas Blair and Tully Ackland answer questions from the Crowfall community.
Combat Chat - 5-7-2015
  • Combat Chat - 5-7-2015 (9:45)
  • 1,494 views  
    Video Podcast, added on Jun 25, 2015
  • In this "Inside the Actor's Studio meets SNL"-style interview, Game Designer Tully Ackland, talks with Design Lead Thomas "Blixtev" Blair about creating Crowfall's combat system.
Lead Artist Creates the Iconic Templar
War Stories
  • War Stories (3:40)
  • 1,585 views  
    Video Podcast, added on Apr 10, 2015
  • We wanted to help those who have only played themepark-style MMOs gain a greater understanding of what online life can be like when you go off the rails and dive into the sandbox. These 'war stories' will give our future players some idea of the excitement they can expect when they enter the world of Crowfall! Joe Madureira--aka Joe Mad, renowned comic book artist and game designer—and his brother Steve, an artist in his own right and Joe’s co-founder at Airship Syndicate, explain why
Bloodstone Campaign ruleset overview
  • Bloodstone Campaign ruleset overview (2:20)
  • 1,450 views  
    Game Trailer, added on Apr 07, 2015
  • The open-ended nature of the Bloodstone Campaign ruleset sets the stage for emergent, strategic gameplay.
LockSixTime - A Follow-up on Crowfall's Success
  • LockSixTime - A Follow-up on Crowfall's Success (9:43)
  • 2,860 views  
    Video Podcast, added on Mar 31, 2015
  • In this week's video, LockSixTime takes a look at Crowfall now that it's officially funded for almost 1.8 million dollars. What have we learned about the game since his first look (https://www.youtube.com/watch?v=21JpJKIzwEQ), and where will the game go from here? Watch and learn!
$1.4 Million On Kickstarter!
  • $1.4 Million On Kickstarter! (1:29)
  • 1,409 views  
    Video Podcast, added on Mar 23, 2015
  • $1.4 million? Really?! It seems like just the other night we were posting an update to thank you for hitting $1.3 million! Oh! That's because... we did! We have officially gathered over $1.4 million in pledges for Crowfall. This amazing number means that we can now include the God's Reach (3 faction) rules set to the core module, and it means that the "Artifacts and Relics" system is a GO!
Knight Animation Preview
  • Knight Animation Preview (0:53)
  • 1,613 views  
    Official Movie, added on Mar 19, 2015
  • Another Pre-alpha animation preview! This is our current progress with the male Knight body.
Fighting a War in a Sandbox MMORPG (Crowfall Gameplay)
  • Fighting a War in a Sandbox MMORPG (Crowfall Gameplay) (3:49)
  • 4,186 views  
    Video Podcast, added on Mar 16, 2015
  • TGN Partner CaptainShack dives into Crowfall the Kickstarter title from ArtCraft Entertainment. Crowfall has a lot of MMORPG enthusiasts excited, CaptainShack included. What do you think about Crowfall? Are you excited? Let us know your thoughts!
3 Days, 1 Successful Kickstarter
  • 3 Days, 1 Successful Kickstarter (7:47)
  • 2,581 views  
    Video Podcast, added on Mar 02, 2015
  • In this video, our own LockSixTime catches up with Crowfall, hot on the heels of its successful Kickstarter campaign to discuss all the news that came out of Artcraft Entertainment in the last week.
Exclusive Interview Part Two
  • Exclusive Interview Part Two (14:16)
  • 2,696 views  
    Game Trailer, added on Feb 26, 2015
  • In part two of our exclusive interview series with ArtCraft Entertainment's Todd Coleman and Gordon Walton, we discuss ArtCraft's vision for their own MMO Crowfall.
Exclusive interview with Todd and Gordon - Part 1
  • Exclusive interview with Todd and Gordon - Part 1 (13:28)
  • 2,121 views  
    Video Podcast, added on Feb 24, 2015
  • In part one of our exclusive interview series with ArtCraft Entertainment's Todd Coleman and Gordon Walton, we discuss the current market for the MMORPG, what happened when WoW took off, and ArtCraft's vision for their own MMO Crowfall.
Gameplay Footage & Developer Preview Impressions
Hellcat Reveal
  • Hellcat Reveal (0:43)
  • 2,135 views  
    Game Trailer, added on Feb 09, 2015
  • The HellCat is one of the first creatures that we came up with, back when we were trying to explore the look and style of "the Hunger". To read up about the full process on our website: http://bit.ly/1FeesI0
Crowfall: WTF is it All About?
  • Crowfall: WTF is it All About? (7:44)
  • 4,982 views  
    Video Podcast, added on Feb 07, 2015
  • In his debut video for MMORPGcom, Lock Six introduces us to Crowfall, the upcomong sandbox throne war simulator MMORPG from industry veterans at Artcraft Entertainment. Just WTF is it all about anyway? Visit MMORPG: http://www.mmorpg.com Subscribe: http://youtube.com/mmorpgcom Join the TGN Army: http://youtube.com/games or http://youtube.com/tgn **** And definitely subscribe to Lock Six! - http://youtube.com/locksixtime ****
Gold and Glory Episode 1 - Why Crowfall?
  • Gold and Glory Episode 1 - Why Crowfall? (53:42)
  • 3,032 views  
    Video Podcast, added on Jan 28, 2015
  • The in Inaugural episode of the Gold and Glory Podcast, a bi-weekly show that focuses on how the player impacts MMOs in areas of crafting, economy and conquest.
Crowfall - Raph Koster's Introduction
  • Crowfall - Raph Koster's Introduction (2:42)
  • 3,383 views  
    Official Movie, added on Jan 22, 2015
  • Behind the scenes footage of design brainstorming sessions between J Todd Coleman (Creative Director), Thomas Blair (Design Lead) and Raph Koster (MMO Luminary). (Apologies from ArtCraft on Skype's Framerate, can't trust the Internet!)