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Thomas Blair Lays Out Recent Changes to Skill Training & Mechanics

Posted by Suzie Ford on Apr 19, 2018  | Comments

Thomas Blair Lays Out Recent Changes to Skill Training & Mechanics - MMORPG.com

The Crowfall site has been updated with a post by Thomas Blair that details recent changes to the skill training and mechanics features. He begins the post by acknowledging that "progression and long-term character growth are extremely important in MMORPGs and we recognize that they are a cornerstone of the experience". Many of the changes have come about from player feedback, both active feedback and passively through data collection.

Skill training will now take place on "training tracks" where players will now have primary and secondary tracks "for each sphere of training based on account status. There are three spheres of training (Profession, Class, Race)" and each has its own set of skill trees:

Profession: Combat, Crafting and Exploration
Race: Mankind, Sylvan and Monster
Class: Fighter, Mage and Rogue

Another way to look at the change is that each sphere contains three types of skill trees. Non-VIP players can train one of each of these types at a time (e.g. Crafting, Monster, and Fighter). VIP players can train two of these types at a time (e.g. Combat and Exploration, Sylvan and Man, or Mage and Rogue).

In addition to this, tooltips have been added to be more streamlined and to provide more information to players. Spending skill points will also be "faster and more rewarding".

It's an interesting and important read, so head over to the Crowfall site to learn more.

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom
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