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The Minotaur Myrmidon Revealed

Posted by Suzie Ford on Jun 16, 2016  | Comments

The Minotaur Myrmidon Revealed - has a  new interview with Crowfall Creative Director J. Todd Coleman that reveals a little bit about one of the Archetypes, the Minotaur Myrmidon. The Myrmidon will be entering the pre-alpha "soon" and will join the other six Archetypes already in the game.

Q: The Myrmidon is one of 13 archetypes. Will the game be alt-aholic-friendly?

JTC: Very much so. We are using a passive training system (similar to Eve Online) and skill training happens at the account level – so if you increase your Dodge skill, ALL of your characters get the benefit of that training, not just your Knight or your Ranger. 

Most MMOs present a huge “level grind” as a hurdle before you can get to the endgame content, which means that the developers are creating all this great stuff that most players never see – because most people don’t have the time or patience to invest a few thousand hours killing NPC orcs and rats. 

We removed that hurdle completely. We don’t have the traditional “fight monsters to gain experience to level, so you can participate in the endgame” as mechanic. You get in the game, and immediately you can start amassing glory, wealth or power. 

All we have is the end game.

The interview also goes into some of the backstory behind Crowfall in terms of where the idea came from, how familiar Shadowbane and Wizard101 players might find it, how it will stand out from the crowd and much more.

The team has plans to reveal a lot more about the Myrmidon in the coming weeks so be sure to keep eyes on the Crowfall site.

Thanks, Leiloni!

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom