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ArtCraft Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel Q4 2019)  | Pub:ArtCraft Entertainment
PVP:Yes | Distribution:Download | Retail Price:$50.00 | Pay Type:Buy to Play | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Latest Crowfall News

Creating Weapons for Wood Elves Its Time-Lapse Glory

Creating Weapons for Wood Elves Its Time-Lapse Glory - Crowfall News

Crowfall Character Artist Eric Hart has posted a brand new video to show off the creative process behind a new axe that is being tailor made for Wood Elves. The time-lapse video showcases "how much time and effort goes into each and every model used in Crowfall".

Posted Jun 07, 2018 by Suzie Ford

ACE Q&A for June Tackles the Community's Most Pressing Questions

ACE Q&A for June Tackles the Community's Most Pressing Questions - Crowfall News

Design Lead Thomas Blair and Principal Game Designer Mark Halash are back with this month's edition of the Crowfall ACE Q&A. In this episode, the pair take on "have you considered" questions from the community, as well as provide reasons behind recent decisions and offer a peek into the design future.

Posted Jun 05, 2018 by Suzie Ford

Wildcrafting Allows Resource Gathering on the Run

Wildcrafting Allows Resource Gathering on the Run - Crowfall News

If you're in a hurry and don't always have the time to conduct proper harvesting, Crowfall has you covered. Wildcrafting is a way to gather plants that can literally be done on the run. "You see a spawned resource and you can run up and grab it with a single button press", the blog reads. This is considered a second-to-second loop as compare to, for instance, combat that is a minute-to-minute loop.

Posted May 31, 2018 by Suzie Ford

Creating a Yaga Statue From Start to Finish

Creating a Yaga Statue From Start to Finish - Crowfall News

The Crowfall team is back with another fun video showing off the creation of a major in-game asset. In this episode (the first was The Crone), you'll get a look as Art Lead Dave Greco creates the Yaga statue.

Posted May 30, 2018 by Suzie Ford

What's Coming in Pre-Alpha 5.6? Glad You Asked!

What's Coming in Pre-Alpha 5.6? Glad You Asked! - Crowfall News

Artcraft Entertainment has released a new preview video for some of the major features coming to Crowfall with the arrival of pre-alpha version 5.6. Players will be able to try out the vassal system, friend permissions, the Fae race, male Wood- and High Elves, "smarter" AI and much more.

Posted May 24, 2018 by Suzie Ford

Pre-Alpha 5.7 to Feature Improvements to Social Interactions

Pre-Alpha 5.7 to Feature Improvements to Social Interactions - Crowfall News

The latest Crowfall developer diary has been published that spotlights changes to social features coming to pre-alpha in v5.7. The first iteration of new features available for testing in pre-alpha 5.7 improve the ability to target and interact with other players. Currently, players have to use chat commands but, when added, it will switch to a quick-access menu complete with keybindings. Players will be able to initiate trade requests, invite others to party up and more.

Posted May 18, 2018 by Suzie Ford

Pre-Alpha 5 Live! for May - Race / Class Trees, Skill Tree Updates & More

Pre-Alpha 5 Live! for May - Race / Class Trees, Skill Tree Updates & More - Crowfall News

Crowfall Principal Game Designer Mark Halash and Design Director Thomas Blair were on hand recently for the Pre-Alpha 5 Live! The video dev diary spent time answering player questions as well as speaking about the current live version and what players can expect in the 5.6 build currently sitting on Test Live.

Posted May 16, 2018 by Suzie Ford

Adding Seasons & Day/Night Cycle Moves Crowfall Closer to a Dynamic World

Adding Seasons & Day/Night Cycle Moves Crowfall Closer to a Dynamic World - Crowfall News

The latest Crowfall development diary has been published that provides players with information how the addition of both a day / night cycle and seasons will make the game a more dynamic experience for players. Art Craft developers are vested in creating a game world where it is "constantly changing based on the passage of time and on player actions". Once these new features are fully implemented "we will have laid the foundation for the idea of time-limited campaigns".

Posted May 10, 2018 by Suzie Ford

Male & Female High Elves Should be Playable in the Pre-Alpha 5.6 Test

Male & Female High Elves Should be Playable in the Pre-Alpha 5.6 Test - Crowfall News

The Crowfall site has been updated with a new look at the art behind the male and female High Elves. The developer post goes into detail about designing the proper aesthetic for them and that all artwork has been completed. What that means, of course, is that both male and female High Elves will probably be playable in the upcoming Pre-Alpha 5.6.

Posted May 01, 2018 by Suzie Ford

Fly on the Wall: World-Building Strike Team Pt. 2

Fly on the Wall: World-Building Strike Team Pt. 2 - Crowfall News

The Crowfall team is back with the second part of "Fly on the Wall: World-Building" where viewers get an inside look at the development process. This completes the look at "the particulars of procedural world generation".

Posted Apr 27, 2018 by Suzie Ford
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