The Crowfall site has been updated with a new developer blog posts that discusses the outpost system, a procedurally generated world system that appears on the map from time to time. Outposts will be live in v5.7 and can appear in one of three forms: War Banners, Single Tower and Double Tower, each "slightly different in form and function". They come with buffs and victory points and are "capturable in the same manner as forts".
While we definitely want the forts and keeps to be hotly-contested by large groups, we also want to fill in smaller moment-to-moment gameplay junctures. Outposts will be easier to overturn and in a higher density, making them perfect to fill the time between sieging larger structures while still providing measurable gain towards victory.
We’re very excited for our backers to get their hands on outposts for the first time in the upcoming 5.7 milestone!
You can check out the full post on the Crowfall site.