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Literally a New You - The Art of Necromancy

Posted by Suzie Ford on Jan 20, 2017  | Comments

Literally a New You - The Art of Necromancy -

The Crowfall site has been updated with a new blog post called "Necromancy - The Art of Creating New Bodies". Thomas Blair discusses what he calls our "newest crafting profession" where players dig up bodies, restoring them and putting them together with others to make a new playable class. From there, choosing a new way to play or to fulfill a new role means to simply put on the new body.

Vessels will come in a variety of qualities - white, green, blue, purple, or orange - each one increasing in rarity. Vessels also have attributes: Strength, Dexterity, Intelligence, Spirit, and Constitution. It is through this combination of vessels and increasing quality that allows players to customize archetypes as opposed to the standard "character creation" of most games.

While the Alchemy requirements for Necromancy can be mass-produced, vessels cannot. Each vessel is a handcrafted masterpiece potentially loaded with optional additives (or, conversely, a poorly crafted mess). The better-supplied, more skilled Necromancy crafters will find themselves constantly deluged with orders to make specific vessels.

This is the first crafting profession we have made a considerable amount of Additives for. The restored head recipe, for example, can take up to 2 enhanced eyes. Use a Scout’s Eye to increase the Perception statistic, the Master’s Eye to increase Crafting Assembly, or the Bowman’s Eye to increase Critical Hit Chance. Currently additives mainly come from loot drops off of the Risen and sometimes from critical harvests while grave digging.

The blog goes into more detail about how vessels are created, so be sure to head to the Crowfall site to read up on the art of raising the dead.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom