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ArtCraft Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Alpha  (est.rel Q3 2018)  | Pub:ArtCraft Entertainment
PVP:Yes | Distribution:Download | Retail Price:$50.00 | Pay Type:Hybrid | Monthly Fee:n/a
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Latest Crowfall News

Crowfall Q&A Live! for June - Lights, Camera, ACTION!

Crowfall Q&A Live! for June - Lights, Camera, ACTION! - Crowfall News

The latest Crowfall Developer Q&A Live took place earlier today with Design Director Thomas Blair and Art Director Melissa Preston. This time the pair took a look at changes coming to the lighting systems in the game and how the mood can be significantly altered with beautiful effects.

Posted Jun 19, 2018 by Suzie Ford

Soft Launch Pushed to 2019, Russian Distributor Found & Engine Licensed to Another Company

Soft Launch Pushed to 2019, Russian Distributor Found & Engine Licensed to Another Company - Crowfall News

The Crowfall Founders' Update for mid-2018 has been published. In it, backers and fans learn that the soft launch has been pushed back to 2019; that a Russian distributor has been found similar to that for EU with Travian; and that the game's MMO engine (as opposed to a rendering engine) has been licensed to another company "to give them a jump-start on their next big title".

Posted Jun 16, 2018 by Catherine Daro

Pre-Alpha 5 Live! for June - Stoneborn and Female Half-Giants

Pre-Alpha 5 Live! for June - Stoneborn and Female Half-Giants - Crowfall News

Crowfall Design Director Thomas Blair and Principal Game Designer Mark Halash are back with Pre-Alpha 5 Live! to discuss the patch notes for the next update heading into the game in the near future.

Posted Jun 12, 2018 by Suzie Ford

Creating Weapons for Wood Elves Its Time-Lapse Glory

Creating Weapons for Wood Elves Its Time-Lapse Glory - Crowfall News

Crowfall Character Artist Eric Hart has posted a brand new video to show off the creative process behind a new axe that is being tailor made for Wood Elves. The time-lapse video showcases "how much time and effort goes into each and every model used in Crowfall".

Posted Jun 07, 2018 by Suzie Ford

ACE Q&A for June Tackles the Community's Most Pressing Questions

ACE Q&A for June Tackles the Community's Most Pressing Questions - Crowfall News

Design Lead Thomas Blair and Principal Game Designer Mark Halash are back with this month's edition of the Crowfall ACE Q&A. In this episode, the pair take on "have you considered" questions from the community, as well as provide reasons behind recent decisions and offer a peek into the design future.

Posted Jun 05, 2018 by Suzie Ford

Wildcrafting Allows Resource Gathering on the Run

Wildcrafting Allows Resource Gathering on the Run - Crowfall News

If you're in a hurry and don't always have the time to conduct proper harvesting, Crowfall has you covered. Wildcrafting is a way to gather plants that can literally be done on the run. "You see a spawned resource and you can run up and grab it with a single button press", the blog reads. This is considered a second-to-second loop as compare to, for instance, combat that is a minute-to-minute loop.

Posted May 31, 2018 by Suzie Ford

Creating a Yaga Statue From Start to Finish

Creating a Yaga Statue From Start to Finish - Crowfall News

The Crowfall team is back with another fun video showing off the creation of a major in-game asset. In this episode (the first was The Crone), you'll get a look as Art Lead Dave Greco creates the Yaga statue.

Posted May 30, 2018 by Suzie Ford

What's Coming in Pre-Alpha 5.6? Glad You Asked!

What's Coming in Pre-Alpha 5.6? Glad You Asked! - Crowfall News

Artcraft Entertainment has released a new preview video for some of the major features coming to Crowfall with the arrival of pre-alpha version 5.6. Players will be able to try out the vassal system, friend permissions, the Fae race, male Wood- and High Elves, "smarter" AI and much more.

Posted May 24, 2018 by Suzie Ford

Pre-Alpha 5.7 to Feature Improvements to Social Interactions

Pre-Alpha 5.7 to Feature Improvements to Social Interactions - Crowfall News

The latest Crowfall developer diary has been published that spotlights changes to social features coming to pre-alpha in v5.7. The first iteration of new features available for testing in pre-alpha 5.7 improve the ability to target and interact with other players. Currently, players have to use chat commands but, when added, it will switch to a quick-access menu complete with keybindings. Players will be able to initiate trade requests, invite others to party up and more.

Posted May 18, 2018 by Suzie Ford

Pre-Alpha 5 Live! for May - Race / Class Trees, Skill Tree Updates & More

Pre-Alpha 5 Live! for May - Race / Class Trees, Skill Tree Updates & More - Crowfall News

Crowfall Principal Game Designer Mark Halash and Design Director Thomas Blair were on hand recently for the Pre-Alpha 5 Live! The video dev diary spent time answering player questions as well as speaking about the current live version and what players can expect in the 5.6 build currently sitting on Test Live.

Posted May 16, 2018 by Suzie Ford
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