According to J Todd Coleman, Game Designer and Creative Director of Crowfall, his game will be, "the most strategic virtual universe" at launch.
Crowfall approaches a new phase in development and Red Thomas takes a trip to Austin to learn more about what the team is doing leading up to the end of another year in development. Cool things are on the horizon for backers as Crowfall slips towards the final form. Red also coins a new term that will soon be used industry-wide.
The Crowfall team sat down with Ten Ton Hammer recently for an interview ranging from the War of the Gods milestone to guild vs guild combat.
Crowfall attempts to get ahead of their competition with a new event over the holiday weekend and big changes are in store for PvP-focused backers as new game modes come online. Red Thomas takes a trip to Austin and sums up the details for readers.
Crowfall is hosting an event that would tempt even the most ardent feudal Samurai. The game's Decap-A-Thon rewards you for separating other players from their head.