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ArtCraft Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel Q1 2019)  | Pub:ArtCraft Entertainment
PVP:Yes | Distribution:Download | Retail Price:$50.00 | Pay Type:Buy to Play | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Crowfall

Crowfall is a fantasy MMORPG in development from ArtCraft. The game focuses on political alliances, as well as feudal conquest. Expected to follow ArtCraft's professed desire to create MMORPGs that promote risk taking, player skill, and competition. Crowfall players are expected to compete with one another, with the chance to take the throne in the offering.

FEATURES

  • Playing to Win | Crowfall is set to emphasize politics, alliances, and player competition with ways to win - even the throne itself -- through player skill.
  • A Multiverse of Unique Worlds | Potentially dozens of unique worlds with unique maps that characters can move between and fight over.
  • Wide Array of Character Archetypes | Points-based character creation system with "Advantages" and "Disadvantages", as well as non-traditional character advancement more akin to EVE or Ultima than WoW.
  • Strategic World Conquest | Using a hierarchical fealty system, and territory ownership by players, dominance will be determined by the community.
  • Player-driven economy | An emphasis on player crafting as a primary profession, not just a secondary thing to do.
 
Crowfall - Inside Look at Sound Design Posted by Arglebargle on August 30, 2018 @ 10:50PM
How far along is the game's development? Posted by SirBalin on August 8, 2018 @ 9:14PM
ArtCraft hits $20 million in funding for Crowfall MMO Posted by lahnmir on August 7, 2018 @ 1:11PM
Crowfall - 5.7 Milestone Overview Posted by Arkade99 on August 6, 2018 @ 3:51PM
Is Crowfall skating on P2W / P2A ice? Posted by lahnmir on August 1, 2018 @ 6:45AM
I don't get the point of VIP Posted by Quizzical on July 28, 2018 @ 9:21AM
Small scale siege defense Posted by Chimborazo on July 3, 2018 @ 1:49PM
What Made You Pledge? Posted by Frykka on June 27, 2018 @ 1:25PM
Half Year Update: No 2018 soft launch Posted by JamesGoblin on June 16, 2018 @ 1:38PM

Crowfall Devs Reveal the 'Hideous Urgu', the Piglike Enemies Players Will Battle

Crowfall Devs Reveal the 'Hideous Urgu', the Piglike Enemies Players Will Battle - Crowfall News

In Crowfall, players will face off against many types of monsters and creatures that inhabit the Dying Worlds, one of which is profiled on the game's official site today. The "hideous Urgu" are a race of pig-men that are sentient and can offer up STYlish defenses with HAM-fisted attacks that can bludgeon their attackers. Ever SAU-SAGE a thing? Well, now you have!

Posted Sep 13, 2018 by Suzie Ford

Crowfall Interview: The Power of Players

Crowfall Interview: The Power of Players - Crowfall News

We interview ArtCraft Entertainment on harnessing close ties with the community throughout development.

Posted Sep 11, 2018 by Suzie Ford

Crowfall Double Feature - Eternal Champions & Eternal Kingdoms

Crowfall Double Feature - Eternal Champions & Eternal Kingdoms - Crowfall News

There's a lot of eternity going on in Crowfall these days. In the first of a pair of new videos, ArtCraft shows off a look at Crowfall through the eyes of its Eternal Champions. In the second, viewers get a bird's eye view of some of the games "stunners like Srathor's Lawn and the Cities of Ravenheart", to name a pair.

Posted Aug 28, 2018 by Suzie Ford

Milestone 5.7 Means the World to Crowfall

Milestone 5.7 Means the World to Crowfall - Crowfall News

If you follow crowd-funded games, you know there are certain moments where their evolution jumps a few generations. Those moments, generally precipitated by some large announcement or game update, are equal parts anticipation (for us) and anxiety (for developers). They generate hype as they make their way through the MMORPG fanbase bringing stray birds back to the roost. Update 5.7 (conveniently linked just for you) is one of those updates.

Posted Aug 15, 2018 by Suzie Ford

ACE Q&A for August - Battlements, Vendors & Why Critters Drop Coins

ACE Q&A for August - Battlements, Vendors & Why Critters Drop Coins - Crowfall News

The latest Crowfall ACE Q&A has dropped, this time with Design Lead Thomas Blair and Principal Game Designer Mark Halash tackling a number of community questions including why slain animals drop coins, why on earth there's a white item vendor and many others.

Posted Aug 07, 2018 by Suzie Ford
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