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MMOG | Setting:Fantasy | Status:Early Access  (est.rel 05/08/18)  | Pub:Funcom
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Tech Team Reveals Secrets Behind World Texturing

Posted by Suzie Ford on Apr 27, 2017  | Comments

Tech Team Reveals Secrets Behind World Texturing -

The Conan Exiles site has been updated with a new look at how worlds are built. This time the tech team takes center stage and reveals the secrets behind how the world was textured in a very short time. This includes both the application of textures as well as how issues since launch have been dealt with.

In Conan Exiles we use a large number of high resolution textures (4K, some 2K, even a couple 8K ones). We have a pretty large open world, and numerous items, placeables, building pieces and characters, which all adds up to a significant amount of memory. Disk space is not a very critical resource, but VRAM, or shared memory on consoles being in very short supply, we knew early on we were going to have issues with getting this to fit in memory. 

The blog goes into detail about the options the team used problem solving to work through the issues. 

For anyone who loves the technical side of game development, this is a must-read. Check it out on the Conan Exiles site.

Suzie Ford / Suzie is the former Associate Editor and News Manager at Follow her on Twitter @MMORPGMom