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What to Play Now?

By Tim Eisen on February 27, 2019 | Columns | Comments

What to Play Now?

During the coldest times of the year, we of the artic regions tend to roll a huge snowball in front of our ice shanties, grab a big ole slab of moose shank, hunker down next to the heat coming off our PC’s and game away. This season I was able to dabble in Fortnite, spoil myself with the bliss that is the Nintendo Switch and finish up with the new American Classic, Red Dead Redemption 2. Looking at the calendar and seeing a solid four more months of winter left I have to ask myself, what’s next?


The most glaring issue, if you happen to come to a site named MMORPG.com to read about MMORPG’s, is that a MMORPG was not on my list! Worse yet, there isn’t one on my upcoming titles list either! I’ve failed at the most basic tenant of my role here! What is life?

I badly want to play a MMORPG that isn’t in “Beta” but I don’t know where such a game resides. 99.9 percent of MMORPGers agree, we are witnessing MMORPGlobal Warming. The climate of the MMORPG sphere has changed substantially since its peak during the early two-thousands. What’s left is a landscape savaged by draught and communities formed not around new games today, but around memories of the used to be and hope for tomorrows that never seem to come. The response to this bone-dry climate is a two-pronged evolution of what defines a MMORPG.

The first is that we’ve been more accepting of games that are MMOish. We seek refuge in them because they are all we have. They offer us a taste of what we long for but they lack the legitimacy we need to sustain our long-term retention. Then again long-term retention isn’t what it used to be either. That brings us to the second development, one that redefines our concept entirely.

I submit to you, the keyboard warriors of MMORPG.com, the idea that a Massive Multiplayer Online Role Play Game is no longer any one game but rather how the fans of the genre engage in gaming. MMORPG right now means people go into a voice chat app, they play different games and they chat. Then, generally, when the guild schedules it, most of them jump into the same game. What do we have? We have massive amounts of players, playing multiplayer games, online. That...that’s...man that just not working for me. I was really pushing for some kind of silver lining Paul McCartney look at the bright side concept but I just talked myself right out of it.

Gaming changed and I’m not sure how a traditional MMORPG fits within the current fast food nature of the now. Don’t get it twisted, it’s lame, but it’s beautiful in an organic way. Not having MMORPG’s to play isn’t ideal, but communities of folks like all of us verbal PVPing on places like this site is downright poetic. A dark comedy of sorts!

MMORPGers driven by their social desires seeking refuge in unique places then turning those not MMORPG entities more MMORPGish, I like that concept! There is strength and pride in that line of thought! It’s not that surprising either. Not when you consider the caliber of people within our anachronic genre. We have Candia levels of durability and the technological skills to rebuild the games we loved from scratch. Here’s a toast to us, we don’t play with legos, we make castles out of sand!

(Wait, no...that metaphor is wrong. More like we get legos and we pour sand on them...no that’s not it either. We go into games that aren’t MMORPG’s, then make them more MMORPGish...so we get legos and we use lighters to melts the blocks togeth....no...)

We’re like...like MMORPG Coyotes! Survivors adrift on the dusty plains never settled and always in search for the next MMORPG Oasis only to find out it’s another crowdfunded mirage! (Now you just started over with something entirely different!) I’m not even sure what I’m saying at this point, that must mean this is the end. Until next time, keep playing other games or using other sites and bringing the MMORPG feels to them...and, if you think of a better metaphor, feel free to drop it in the comments below. I know a writer that could use one of those almost as much as a new MMORPG to play until the spring thaw brings forth twitterpation and clears the trails again.

Tim Eisen / I roleplay a wordsmith that writes about the technological and social evolution within the game industry