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Exclusive Columns

Columnists - Garrett Fuller

MMORPG.com News Manager Garrett Fuller pens this weekly column on the genre in general every Wednesday.

Activision and Bungie: The Tale of Two Titles

General - Editorials

Are we starting to see a trend in the end of big publishers? Yesterday’s split between Bungie and Activision serves as a major move within the games industry. I was writing a column on the power of the EPIC Store and then well, this happened. Are the two related? Maybe, but more on that later. For now, let’s explore the split between Bungie, Destiny, and Activision. What does it mean and who benefits? Posted Jan 11, 2019 by Garrett Fuller

Garrett Fuller: What I Want From MMOs in 2019

General - Columns

Game concepts and metas change all the time. As MMO players we have lived through years of change, some of which is in games which are coming up on 20 year anniversaries. Each year we explore the game design concepts that have taken over and shaped what is fun about the worlds we play in. Just because you love a genre, or an IP, does not mean that the games will be fun and keep you playing for years on end. So in 2019, let’s look at some of the ideas I’d like to see come back into MMOs. Posted Jan 2, 2019 by Garrett Fuller

Blizzard: A Recovery Story

General - Editorials

If you were to tell me this summer that Fallout 76, Diablo, and Steam’s Artifact announcements would go over like a lead balloon I would tell you that you are crazy. However, that is the reality in games this holiday season. Three of the biggest game companies with fans that far exceed the word devoted are now facing a harsh reality, they finally pissed off their fans. For this first article we will focus on Blizzard and how they might recover from the first ever disastrous BlizzCon on record.Posted Dec 17, 2018 by Garrett Fuller

The Game Awards: The Highs & Lows

General - Columns

Here at MMORPG we are lucky to have been working in games since 2002. The Game Awards represents a fantastic achievement for fans and the industry itself to bring people together who love playing games. In their fifth year, Geoff Keighly has managed to put together a great following and some even better exclusive announcements built around the show. To kick the night off, representatives from Sony, Microsoft, and Nintendo all took the stage together, that achievement alone, was a miracle. Posted Dec 7, 2018 by Garrett Fuller

Her Universe Partnership with Blizzard Entertainment

General - Interviews

We got the chance to talk to Ashley Eckstein (Her Universe) and Matt Beecher (Head of Licensing at Blizzard). The brand launched as a way for women to show their fandom with clothing and designs different from the black fan t-shirts we all wear. However, Ashley did not stop there, just like the determined Ahsoka Tano herself, she has expanded the line to include tons of popular brands and opened up the line to men as well. Posted Nov 22, 2018 by Garrett Fuller

EA and Activision Stocks Fall

General - Columns

In an effort to provide an overview on what is happening and why, let’s take a look at two of the biggest companies out there. EA and Activision Blizzard fight an epic battle, not in space or with swords, but with numbers, against financial analysts. Posted Nov 19, 2018 by Garrett Fuller

BlizzCon: The Good, the Bad, and the Ugly

General - Columns

Blizzcon has come and gone now for 2018 and while we are usually celebrating the awesomeness that is Blizzard, this year turned out a bit different. While some of the announcements still came as a huge surprise and welcome cheers of support by fans, Blizzard fell prey to some of the sad new rhetoric that surround our culture, as well as their own clandestine development messaging. We’ll call it the Immortal Blizzcon that no one will forget. If you have ever been to a show, you will know why. Posted Nov 5, 2018 by Garrett Fuller

Does Fallout 76 Herald in a New Era of MMOs?

General - Columns

MMOs have been around now for over twenty years. In that time the genre has influenced countless game play models and designs. You can say that MMOs really did grow up with the Internet itself. In the 2000s we saw a batch of MMOs hit success as World of Warcraft grew into a world power. Now in the 2010s games have morphed and the ideas of MMOs have changed, but more are coming and they begin with Fallout 76.Posted Oct 11, 2018 by Garrett Fuller

PAX 2018: Encased Preview

General - Previews

Narrative RPGs have been making an amazing comeback in gaming. Now, the game Encased will be joining the ranks and bringing with it an in depth story and combat which heralds to some of our favorite problem solving games of the past. Bringing these types of games back allowed the developers at Dark Crystal Games to innovate on great ideas as well as bring in their own take on the future and the early demos of Encased show off some of these dynamics.Posted Sep 13, 2018 by Garrett Fuller

The Post E3 Era – Fallout 76 and Online Games

General - Columns

The MMO has come a long way. There have been many iterations over the years and there is no denying the huge influence our genre has had on the industry as a whole. In the early days of trying to build out games like Star Wars Galaxies and City of Heroes we laid the groundwork for the idea that every game will eventually be an MMO. These talks were given as far back as 2006 or 2007. Now here we are in 2018 and E3 showed us that all games will be MMOs... in some way or another. Posted Jun 27, 2018 by Garrett Fuller

Thoughts on E3 2018 So Far

Fallout 76 - Columns

Over the past two years E3 has come and gone with some big announcements, still it never shook gaming to its core. In 2018 everyone had predicted an E3 of battle royale clones. No one thought we would see story driven games again, but we got it wrong. Companies are betting on games fueled with narrative titles like: The Last of Us 2, Ghost of Tsushima, and Cyberpunk 2077. The best news of all, the major announcement from E3, is an MMO set in Fallout. Posted Jun 12, 2018 by Garrett Fuller

What Lesson Can Be Taken From Boss Key's Bad Luck?

General - Columns

In game design it is always a race to the finish. Usually when it comes to game genres or types of ideas there are several titles trying to hit the market all at once. Boss Key Production had Lawbreakers which was its premiere title. The game was set to go into the arena shooter line up against: Overwatch, Paragon, Battleborn, and several others. This was no easy task. Posted May 15, 2018 by Garrett Fuller

Will We See a Team Battle Royale Game?

General - Columns

With Fortnite on everyone’s mind, it harkens back to a simpler time when PvP was just being born. MMOs were the primordial soup in which many online game design ideas were born and we are seeing the decedents of that era dominate the market. Some are already saying that the Battle Royale genre has been tapped out. I offer a different opinion. Posted May 2, 2018 by Garrett Fuller

The Reality of Future Games

General - Editorials

This week at GDC we saw some of the technology that will be driving our virtual worlds in the future. The techniques on cutting edge graphics and high end hardware are so distinct, we’ll be stepping into the most realistic settings we have ever faced. EPIC Games and Nvidia both gave presentation that turned some heads in where gaming will be no more than a decade from now. Posted Mar 22, 2018 by Garrett Fuller

Where Vermintide 2 Wins for Warhammer

General - Previews

This past week Vermintide 2 made its way to the market, a game that captures the essence of first person horde survival combat. I hope I got that right? Here is why Vermintide is such a win. Posted Mar 15, 2018 by Garrett Fuller

Looting the Crates

General - Columns

Been in games long? Well then you have seen every possible payment model known to mankind. Now the ESRB is finally getting involved and talking about setting up warning labels for loot crates. Here is a hint, warning labels on anything never stopped people from getting what they wanted. If anything it could make the problem worse. However, we have to start somewhere. Posted Feb 28, 2018 by Garrett Fuller

What Would a Star Wars Activision Game Look Like?

General - Columns

There have been rumors flying about Disney possibly pulling their contract with EA lately after much of the controversy with Star Wars Battlefront 2. The loot crate debacle continues to plague the game world and EA could be seeing a huge hit from one of their top franchises. So, let’s say for example, that Disney pulls their license from EA within the next year, what does that mean for Star Wars games? Posted Feb 14, 2018 by Garrett Fuller

The PvP Era

General - Columns

As MMO players we have likely seen it all. Starting in the early days where MMOs were also open battlegrounds. Games like Ultima Online were just open, with few safe zones. In order to really play though you had to venture outside. However, this trend in competitive gaming has really grown strong in recent titles. Here are a few examples of how we are living in the PvP era. Posted Feb 8, 2018 by Garrett Fuller

Will MMOs Become the Entertainment of the Future?

General - Columns

We are living in an interesting time as MMOs become more mainstream. Many here will say that the traditional MMO is not, but it is there, living within games like Destiny and eventually Anthem. Games are set up specifically to draw in large audiences on Twitch. Add in esports to the mix and you have a full viewing spectrum to enjoy. Posted Jan 30, 2018 by Garrett Fuller

The Power of the Battleground

General - Columns

If you have been asleep this past year, like me, then you are starting to understand the true power that is Player Unknown Battlegrounds. If you have been awake, and playing the game or any one of its friendly neighbors out there, then you understand this trend in gaming which has swept over pretty much all game styles in the last few months. Here are some thoughts as to why it is so popular. Posted Jan 25, 2018 by Garrett Fuller

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