This week, Coreborn (image above) makes its debut in the IMS as it launches its Open Beta as part of Steam's Next Fest, Fractured Online goes back online, and Ember Sword published its whitepaper.
Next Fest is home to a lot of games, but during this Summer Next Fest, Steven found a game that stole all of his time.
This week, the news is light as there are signs of developers already starting to take some well-deserved summer breaks.
This week was filled with the usual stuff - devblogs, testing sessions, and Fntastic assuring us they are really making a game.
The Indie MMO Spotlight Celebrates 100 weeks of Indie Coverage with this week's news!
This week, Fractured Online has opened data migration, Corepunk is filled with bots, but in a good way, and Emily is still struggling with her time in Ethyrial: Echoes of Yore.
Players in the Elder Scrolls Online can experience the game's chapters in any order they choose at any level. Each year Kevin starts a new character to do just that. In Part Five, parts of Malabal Tor and the Bosmer are under siege in more ways than one.
This week, Ethyrial: Echoes of Yore and Mad World are still struggling with launch issues, Nightingale delays Early Access again, and co-op MMOs BitCraft and Palia prepare for more testing sessions.
It was a pretty quiet week for the indie MMO universe. Zenith's VR rival, Ilysia, is still having issues with their account system, Anvil Empires keeps chugging through Pre-Alpha tests, and more.
Do MMORPGs really need consumables, and if not, should they rid themselves of consumables altogether? In this week's One Good Roll Steven weighs in on his feelings about consumables.
This week, Ethyrial: Echoes of Yore has double trouble with launch issues, Zenith opens up a Beta server for its upcoming patch, and Ravendawn prepares for full voice acting.
Players in the Elder Scrolls Online can experience the game's chapters in any order they choose at any level. Each year Kevin starts a new character to do just that. In Part Four, he ventures into the Greenshade to face the trails of the Wilderking.
This week, MMORPG.com writer Nick Shively continues to check out indie MMOs, and Ralph Whitmore takes a crack at Ember Sword.
Does population size really matter? Steven weighs in on whether actual player numbers on a server are still key for MMOs, or if perceptual player numbers are more important.
This week, our own Nick Shively shared his experiences with the Ember Sword and Ravendawn playtests, City of Titans shows off some of its updated zones, and Headstart access starts for Mad World.