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MMO Friday Fight Round 8: Open-World Events Vs. Raiding

Mitch Gassner Posted:
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When it comes to end-game content, there are usually two options for large groups. In one corner are open-world events, giving players instant access to intense PvE and PvP action. In the other corner is raiding with its large group coordination and dedication to mastering the most challenging boss encounters MMORPGs have to offer. Both types of large-scale content are integral components of an MMO that keep you returning day after day, month after month. 

But, just like every Friday Fight, in the battle of large-scale content, there can be only one winner. So be sure to throw in your two cents and let us know which is better: open-world events or raiding?

Open-World Events

Large scale open-world pvp battle

Nothing says massive quite like an open-world event, so it’s easy to understand why many MMORPGs and their players have embraced these types of open-world activities. Whether you are camping world bosses, joining a zerg in realm vs. realm PvP, partaking in dynamic events, or joining in on one of the world's largest PvP battles in Eve Online, open-world events pull in the largest crowds you’ll find in any MMO.

One of the main allures of open-world events is the camaraderie you get when you group up with dozens of other players. Many veteran MMOers get a gleam in their eyes when they retell stories of the friendships created while camping boss spawns in Everquest or grouping up for large-scale PvP in DAoC. And even if you’re just leveling up by doing FATES in FFXIV, the large groups give a sense of community you can’t find in solo or small-group content.

The other reason so many players love open-world events is the ease of entry. Raiding requires a considerable time commitment to get your character to max level, grind out a decent set of “entry-level” raid gear, and then you still have to learn the boss mechanics for each raid. Open-world events are much more casual. Just show up with whatever gear you have and pitch in to complete whatever goal is put in front of you. In a matter of minutes, you can gain some XP, possibly pick up some loot, and get a sense of accomplishment before moving on to something else.

Raids

Leeroy Jenkins Raid World of Warcraft

Credit: Leeroy Jenkins

For many MMOers, raids are the pinnacle of their MMORPG journey. After spending untold hours getting to max level, you have finally reached the real game - end-game raiding. Many players and guilds wear their raid pedigree like a badge of honor. You’ve completed the hardest content available, and you’ve done so because you put in the time and commitment to build the perfect character and hone your skills. Anyone can run a 5-man dungeon, but it takes skill and expertise to play your part in a 20 or 40-man raid.

If you are looking for camaraderie, then you need look no further than raiding. Strong bonds of friendship are built during raiding. Dozens of hours are spent learning and completing a single raid, and during that time, you will create friendships that last a lifetime. Through thick and thin, the good times and the bad, your group stuck it out and showed its mettle, leaving each member with a sense of pride and respect for one another that isn’t found anywhere else in the gaming world.

My Take

When it comes to large group activities, I will take a raid over open-world events every time. I’m not sure at what point a group becomes an uncontrolled mob, but open-world events cross that line and never look back. Sure, there is usually someone, or some guild, at the front of the pack choosing a direction to go, but a flock of sheep can mindlessly follow their leader to their death.

Raiding creates something that goes beyond the game itself - friendships. And I’m not talking about friendships that end as soon as you turn your computer off. I met people through raiding that I have never met in real life, yet I still consider them good friends. I know just as much about their lives as I do some of my “real life” friends. And some of those friendships have lasted long after our gaming paths diverged.


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Mitch Gassner

Part-time game reviewer, full-time gaming geek, Mitch was introduced to Pac-Man and Asteroids at Shakey's Pizza in the '70s and has been hooked on games ever since. Mitch has always had an opinion to share on anything gaming, but it wasn't until 2018 that he began his writing side hustle. Mitch currently writes about gaming and tech for MMORPG and Gamespace.com. You can find him on X @mitchgassner.