Each week, we scour the internet for all things indie MMO-related so you don’t have to. This week, we get a lesson in play-2-earn economics, cancel a Kickstarter, and prepare for next week’s Alpha and Beta Tests. But let’s quit wasting time talking about it and get started with this week’s Indie MMO Spotlight.
Are you interested in seeing what it’s like to work on an indie game? Well, you can with Aether Story. Just follow phanxgames on Twitch and watch them as they write and test code during their live streams.
Thanks to a recent tweet, we now know that weather will have more than a visual effect in BitCraft. It will be able to damage your buildings.
Spring Cleaning. pic.twitter.com/UrxZnYHJhm— BitCraft (@BitCraftOnline) May 17, 2022
Whitemoon just announced that TaernCon 2022 will be a live event. The event will be held on July 2nd in Wroclaw, Poland. You can read all about it in this news post.
DaviDeMo (a Cinderstone programmer) stopped by the Cinderstone Discord a few days ago to let us know that even though the team isn’t the greatest at providing development updates to the community, they are still hard at work preparing for an open beta. They also mentioned they will be adding more closed beta testers, and finished off the post with an updated roadmap, which you can see below.
A new dev update video landed this week. The video provides a recap of the Closed Beta 2 and included topics such as player feedback on game difficulty, gear power disparity, and how the team is dealing with cheaters.
A news post this week on the Dual Universe forums gave players a status update on Dual Access Coupons (DAC), the monthly subscription tokens that were part of the original Kickstarter rewards. Judging by the forum responses, the post raised more questions than it answered.
Ask Aphelia Podcast Episode #2 was also released this week. The NQ team covered a variety of topics, including questions about the LUA API and player griefing (in a PvP game, who woulda thunk it?).
Gellyberry prematurely canceled the Ethyrial Kickstarter this week. At the time of cancelation, 65 backers had pledged $9,238, well below the goal of $63,394. The team doesn’t seem to be discouraged by this, and according to an announcement on their Discord channel, they will continue to work on the project as they look into other ways to procure funding.
If you want to check out Fractured Online but don’t believe in having to purchase a Founders Pack to gain access to a Beta Test, then you’re in luck. From May 25th through May 31st, anyone can check out Fractured Online for free. And if you end up liking what you see and want to continue playing, all of your progress from the free week will carry over to a paid account. Dynamight Studios will be kicking off the event with Episode 4 of the Council of Elysium at 3:00PM EST on the gamigo Twitch channel.
Be sure to stop by the GV Steam page to check out all the changes from Weekly Update 319. There’s a new Market UI, a bit about the work being done on cross-server Valley of Death Tournaments, and the usual QoL improvements and bug fixes.
Looks like we have another indie project to keep track of - Hytale. From the creators of the Hypixel server, Hytale will, “Embark on a journey of adventure and creativity! Hytale combines the scope of a sandbox with the depth of a roleplaying game, immersing players in a procedurally generated world where teetering towers and deep dungeons promise rich rewards. Designed with creative players in mind, Hytale’s engine supports everything from block-by-block castle construction to scripting and customization delivered using easy to use and powerful tools.”
Ever wondered exactly how a play-2-earn economy works? In a post this week, the Legends of Aria team explains how they plan to build a sustainable economy by offsetting the inflationary aspects other play-2-earn games encounter.
Did you ever wonder what happened to the Life Is Feudal MMO? Over at MassivelyOP, Chris Neal asked that exact question this week. It turns out it is still alive…sort of.
We’re just a few days away from the Mad World Final Beta. The servers will go live on May 25th at 11:00am KST (May 24th at 10:00pm EST). See you there!
It’s time for another update for Mist Legacy. Version 0.1.18.0 went live on May 17th, heralding the arrival of Season 2. The player max level has been raised to 50 and skill caps have been bumped. You can check out the full patch notes on the Mist Legacy Steam page.
K’tula’s Cove Chaos Dungeon officially launches on Tuesday, May 24th. A recent blog post previewed the new gear you’ll be able to earn.
The next Pre-launch Season, Academy of Strategy, begins on May 27th at 8:00am and runs through May 30th. Be sure to log in and earn your season points.
In Development Log #335, Michi discusses his work on revamping the company creation screen. Nick also stops by to talk about his efforts to get the most bang for the buck in the advertising department.
The Ravendawn team dropped their official trailer this week. They followed that up with a livestream on Saturday to discuss many of the changes coming with the upcoming Alpha 5.
The Infernal Demon race is the week's topic on the SoH forum. Be sure to join in and give your two cents worth on how this race should be developed.
In their news post this week, Juvty Worlds discusses their latest work on animal husbandry and breeding.
It’s been a while since I checked in on Xsyon, and it appears that I missed a patch last week. With the patch, the world map has been increased in size, making the playable terrain about 7 times larger than before. You can read about all of the other changes on the Xsyon blog.