Guild Sores: Befriend the Locals
NPCs sure are getting smarter. I remember when the dumb things would just say the same thing over and over again, but now we have to choose between options on what to tell them. It's pretty neat to be able to finally sort of communicate with the AI, that is, until you've picked the wrong option or NPC. That's when all hell breaks loose. There you are, a hero to the world, being chased by villagers and guards, all because you told the wrong person the wrong thing. It kinda reminds me of that time I was in a bar and I saw this girl who I thought was someone else, so I told her...actually I should probably keep this story to myself. Ya, I'll keep it to myself.