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MMORPG Columns

Not So MMO

In this bi-weekly column we tally up the news from around the almost-MMO-verse and offer our thoughts on the ins and outs of the titles that are big, but maybe not quite "Massive".

Total War: Warhammer II - The Shadow and The Blade Impressions

Total War: WARHAMMER II – The Shadow and The Blade adds a batch of new units and a couple of new legendary lords. It accompanies an FLC legendary lord and some revisions to the rules that ostensibly help the game move a little better. And, for a reasonable price, the new lords, accompanying start locations, and features bolster campaign difficulty and fun.


Dragon Quest Builders 2 PC Review - It Takes A Village

The Dragon Quest series has been around for over 3 decades, with many different adventures and iterations that continue to excite fans of the collection. Nearly a year after the original release of Dragon Quest Builders 2, Square Enix along with KOEI TECMO Games has finally released a PC version of the game. Will Dragon Quest Builders 2 impress on PC as it has on console or is it just a halfhearted PC port, not even suitable for Hargon?


Red Dead Redemption 2 PC Review: Part 2 - Stand Unshaken

This is Part 2 of our Red Dead Redemption 2 review for PC where we discuss gameplay, mechanics, online, and the story. How does this epic fare on PC?


A Gamblin’ Man in Red Dead Redemption 2

Red Thomas finally manages to get Red Dead Redemption 2 running, and promptly spends the weekend at the poker table. He’s no Maverick, but Red does have some advice for aspiring gamblers that might help turn Lady Luck’s favor.


Red Dead Redemption 2 PC Review: Part 1 - PC Port Analysis

Given the size, scope, and technical makeup of Red Dead Redemption 2 on PC, we have decided to split our review into two parts. Part 1 (this one) will primarily focus on the technical stability, the quality of the port, discussion on graphics settings, and comparisons to the Xbox One X version. Part 2 will focus on, well, everything else from the mechanics, story, and online. With that said, we present to you our Red Dead Redemption 2 PC Review: Part 1 – PC Port Analysis.


OPINION: The Outer Worlds Is Exactly What We Need Right Now

Right, let’s not mess about. The Outer Worlds is utterly brilliant and is exactly what we need right now. I’m here to tell you why.


Call of Duty: Modern Warfare Review: A Return to Form

Few games over the last several years have arrived with as much anticipation as Call of Duty: Modern Warfare. A re-invention. Bringing a franchise back to its roots. What Call of Duty should have been all along. The nail in Battlefield’s coffin. These are big claims, but with a new engine, complete campaign with fan-favorite characters, and re-imagined multiplayer, could the hype be real? This is our review of Call of Duty: Modern Warfare.


Why I'm Excited For Red Dead Redemption On PC

In this latest "Not So MMO" column, Shank breaks down why he's excited for Red Dead Redemption 2 to finally hit PC.


Creating The Look - The Art Of Magic Arena

Magic: The Gathering itself is known the world over as one of the most complex games in our age. With so many interactions, triggers and effects that could happen on any turn, Magic itself is lauded for that complexity. However, often missed by the casual onlooker is the art of MTG. Magic Arena aims to bring that art alive digitally, but how does that happen?


GreedFall Review - Caught Up In The World

GreedFall caught my attention with its setting that isn’t seen very often in games, with its black powder rifles and Magic existing in the same world. The story and choices I’ve made in GreedFall kept me immersed and wanting more, but the combat kept me from 100% enjoying myself. But how does the experience hold up?


The Surge 2 Review: Take Me Down To Jericho City

The Surge 2 is a follow-up to the Deck 13's 2017 hit The Surge. The Soulsborne style of gameplay is back, this time bringing players to Jericho City, along with some clever new tricks, story and personality. So how does it hold up?


Crying Suns – Worth a Try

Red Thomas tries Crying Suns and gives his thoughts on this new game from the French studio Alt Shift and published by Humble Bundle. Red explains why this is a roguelite that you should consider adding to your library.


Green Hell Review - Surviving The Amazon

Moving through the Amazon can be both exciting and a slog. On one hand, parts of Green Hell were harsh enough to make me wonder if I could actually finish it. However, after some tweaking I found myself enjoying my trek through the Amazon.


Ghost Recon Breakpoint Hands-On Preview: Fun or Flat?

I recently had the chance to go hands-on with Ghost Recon Breakpoint at a preview event held in San Francisco in August. So then, let’s take a look at what I liked and disliked during my time with Ghost Recon Breakpoint.


Ghost Recon Breakpoint Creative Director Discusses Level Scaling, Gear, Cross-Play, and Microtransactions in Exclusive Interview

At a recently held preview event for Ghost Recon Breakpoint, I was able to sit down with Creative Director Eric Couzian and pick his brain on some of the gameplay design behind Breakpoint including level scaling, gear progression, crafting, map size, and cross-play. And of course, I asked him about monetization and microtransactions.