The Devil's Advocate is a place where the MMO-Loving world can go to hear the unpopular opinion.
There are many barriers barring players from successful entry into their favorite MMOs. Who would have thought, however, that "free" or "free to play" would be one of them? Check out today's Devil's Advocate to see why we think that free sometimes IS a barrier. Leave us your thoughts in the comments.
There are arguably many lessons that we can learn in our journeys through the MMOs we play. In "The Raider's Companion", folks learn the ins and outs of the raiding life. In today's Devil's Advocate, we examine some of those lessons. Check it out and then weigh in with your thoughts in the comments.
There is no question that Blizzard's World of Warcraft has had a profound effect on all MMOs since its launch. We call it the WoW Effect and have some thoughts to share about it. Read more of The Devil's Advocate and then leave us your thoughts in the comments.
Being -in- the MMO we love is probably the best part but there are times when the MMO carries itself outside of the game but that keeps us involved. See what we've got to say about the meta-game in today's Devil's Advocate and then let us know what you think.
There is this notion among players that free-for-all PvP is a necessary and, indeed critical, component of the mythical "sandbox" game. In today's Devil's Advocate, we take a look at that notion and analyze whether or not that's a fair expectation. Check it out!
There are many ways that our games employ the idea of exclusion, wrongly so in most cases. In today's Devil's Advocate, we take a look at what exclusion is and how we and the folks who make our games can work together to be more inclusive. Check it out!
Player retention, particularly in today's overcrowded MMO market, is something that developers and publishers wrestle with constantly. In our latest Devil's Advocate, we take a look at player retention, what it is and what is going to become. Check it out!
Perceptions shape the world in which we live and are ofttimes unalterable, or so we believe. However, in today's Devil's Advocate, we take a look at how new information can sometimes change how we perceive things and help us change our way of seeing them. Read on and then leave us your thoughts in the comments.
Ah yes. The old real money transaction discussion is once again raising its knobby head here at MMORPG.com. In today's Devil's Advocate, we wonder why people bother in the first place. See if you agree and then leave us your thoughts in the comments.
In today's Devil's Advocate column, we take a look at the increasingly annoying regional restrictions that many MMOs today employ including *gasps* Star Wars: The Old Republic. See if we're on the mark with this and then let us know what you think in the comments.
The prevailing opinion is that most games made with younger gamers in mind are somehow less professionally made and less engaging than games made for older audiences. In today's Devil's Advocate column, we take that opinion head on and offer an opposing view. Read on and then let us know what you think.
In our latest Devil's Advocate column, MMORPG.com Managing Editor Bill Murphy takes a look at one of the hottest topics in the MMO universe: The F2P market. While it appears an unstoppable juggernaut, Bill doesn't think the F2P trend will last. Find out why and then let us know what you think in the comments.
In the latest Devil's Advocate column, MMORPG.com Community Manager Mike Bitton takes umbrage at the notion that free players in converted MMO such as Lord of the Rings Online are somehow "toxic" and unwelcome by those who are either premium members or former subscribers. Check out Mike's ideas about the non-toxicity of free players in our latest Devil's Advocate column and then weigh in with your own thoughts in the comments.
There is no question that the Asian MMO market is storming Western shores with a vengeance. Prevailing wisdom here is, however, less than charitable to most games coming out of Asia. In today's Devil's Advocate, MMORPG.com Managing Editor Bill Murphy argues the opposing viewpoint and suggests that Asian MMOs are categorically NOT bad. Read on and then lend your voice to the discussion in the comments.
Every week, the MMORPG.com staff takes a look at a controversial issue facing MMO communities and players today. We try to present what is ofttimes seen as "the flip side of the coin" and take an edgier stance. This week, Industry Relations Manager Garrett Fuller takes a look at the notion that World of Warcraft somehow ruined all MMOs from its inception forward. Read on and then present your comments!