In this bi-weekly column we tally up the news from around the almost-MMO-verse and offer our thoughts on the ins and outs of the titles that are big, but maybe not quite "Massive".
In recent weeks, I wrote about the initial implementation of loot crate-based progression in SWBF2 and weighed in on EA’s changes to that system in response to the overwhelming negative feedback it got, but now that I can actually look at the launch version of the game for myself, I wanted to share my findings.
Descent: Underground signs a new publishing deal, and the project now has new life. Red Thomas explores the project’s history after a frank conversation with Eric Peterson. Nothing’s off limits as they talk about the ups and downs of crowd-funded development, and discuss what the new publishing deal means for the project.
EA has come out with two separate announcements detailing its revised progression plans for SWBF2, making many of these changes in direct response to all the criticism. To borrow a line from Senator Palpatine, the changes were, “A surprise, to be sure, but a welcome one.” I expected there to be some changes, but I didn’t expect EA to walk things back as much as it has.
Today marks the launch of three incredibly anticipated non-MMO games, but if there’s one I didn’t expect to be so thoroughly engrossing, it’s Wolfenstein II: The New Colossus. In a day where publishers and press are bemoaning the decline of single player, MachineGames and Bethesda give us a surefire contender for game of the year. This is our Not So MMO - Wolfenstein II: The New Colossus review.
I’m sure we are all familiar with Relic Hunters Zero, the awesome game where you play cool characters running around defeating all the Ducans and their Commander with all kinds of awesome weapons. If you are not familiar with it you should give it a go, it is fun and free. Now the pressing matter at hand is that Rogue Snail is developing Relic Hunters Legend and we were lucky enough to get our hands on a pre-alpha build.
It was another busy week this week at GameSpace. We have a plethora of reviews ranging from Piranha Bytes' ELEX to Overgrowth to Rogue Trooper Redux. We've also compiled just about everything you need to know about Assassin's Creed Origins. Head on through the jump to check it out.
It’s Friday the 13th in October. You know what that means... someone has taken the time to release a freak show of a game during the year’s spookiest month. Read on for Rob’s first impressions.
Battle Chasers: Nightwar, from the studio founded for its creation (Airship Syndicate), is a love letter to 16-bit era JRPGs, but also a revival of one of studio founder Joe Madureira’s most personal works. Battle Chasers is a cult-classic fantasy comic, and now it’s bound to become a cult classic RPG. The recently released game sports gorgeous visuals, great voice acting, and strategic turn-based combat to make a compelling experience that’s worth any fan of the genre’s time.
After nearly seven years, it’s finally time for another adventure with Adol and Dogi in Ys VIII: Lacrimosa of Dana. Things begin in rather standard form with the two adventurers traveling towards their next destination, but the mood shifts suddenly when their vessel, The Lombardia, is attacked and sunk by a giant sea creature. Alone and stranded on the island, it’s up to Adol to reunite the crew of The Lombardia and escape the cursed island of Seiren before the situation becomes desperate.
We’ve played space fighters and racing games, but how would a virtual reality sport stack up? Gareth Harmer pulls on his sneakers and heads courtside in our Sparc review.
This was another big week for reviews at GameSpace.com with our staff plugging away at the best games out there to see if they're worth your hard-earned cash. We have reviews of such big games as Marvel vs Capcom: Infinite and Battle Chasers as well as smaller, yet no less important, games like, Pylon and Caveman Warriors. Head on through the jump to see what's what in non-MMO gaming.
This past week was a huge one for reviews of big name titles over at GameSpace.com. Some of our most recent reviews include Life is Strange: Before the Storm - Awake, Destiny 2, NHL 18, as well as sneak peeks at Blood Bowl and Lost Sphear to name a few of our great articles on our sister site. If you're looking for new games, check these out!
Having never played any of the Dishonored series before Death of the Outsider, I wasn’t sure what I was getting myself into. Stealth games have never been my forte, and Death of the Outsider reminded me why that is. But by the end of the relatively short Death of the Outsider, I could teleport and set traps with the best of them. It only took me a dozen hours and hundreds of deaths to beat those lessons.
This past week was another big one at GameSpace with a number of reviews, preview, interviews and other views. You can learn some of our thoughts about Warriors All-Stars, Mario + Rabbids, Sword Art Online: Fatal Bullet and many others.
Quake Champions is not nice. Quake Champions is the bully of the FPS campus that took my sandwich and wiped its butt with it. Quake Champions is a full throttle, blood filled killing spree. Well, not a killing spree for me. I do the dying. And not really a spree for other people, either. Special people get killing sprees.